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NPC Generator

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Advanced [show]


Koeth Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He is portly but not overly obese. His long auburn hair is drawn into a two foot long braid. He has a dull look in his blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Optimist. Flaws: Mundane. Bonds: In love, Mentor. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Koeth Teinithra, Male Elf Sorcerer 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 5 (-3)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs


Trail Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his warhammer ready. His yellow fur, when down, is lengthy. His half smiles and yellow eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Trail Of Ale, Male Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Maiathah Berevan, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'0" and is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. Her left leg appears badly burned and disfigured. Her moppish brown hair is in a traditional bowl cut. Her violet eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, she is a well trained Fletcher. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Maiathah is combative with any and all who dare try her patience in the slightest.

History: When she was but 6 years old her parents immigrated from the north. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She has drifted from career to career and currently works as a Fletcher.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Justice, Gifted. Bonds: Rich, Job, Immigrant. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Maiathah Berevan, Female Elf Sorcerer 1
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp. Red garnet (80 gp).


Social Check DCs


Theodoric Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his white hair. His gray eyes peer out from beneath his small violet hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theodoric took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Optimist. Bonds: Rich, Attractive, Nature. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Theodoric Arnuanna, Male Half-Elf Sorcerer 3
Medium (5'0") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 16000 cp. Black star sapphire (400 gp). White pearl (130 gp).


Social Check DCs


Azzakh Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Performer, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His gold crest is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.

History: Azzakh was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Performer for hire.

Motivation: To reunite with his absent mother.

Flaws: Ugly. Bonds: Job, Military, Family, Poor. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Azzakh Caavylteradyn, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Tenena Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many green ritualistic tattoos. She wears many layers of old clothing at all times. Her silver hair is well kept. Her hazel eyes are passionate and lively.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with finding treasure.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Tenena Horcusporcus, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 8 (-1)13 (+1) 9 (-1)15 (+2)
Skills Athletics +0, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 220 gp. 1 Good lock.


Social Check DCs


Criella Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her silver hair is slicked back into a classic pompadour. She is very pretty but has cold, dead eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Criella grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Criella Judgment, Female Tiefling Sorcerer 1
Medium (4'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)18 (+4) 11 (+0)15 (+2)
Skills Investigation +6, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Mormo Care, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear green tank tops with violet pants. He wears his brown hair up. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Mormo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage

Flaws: Ugly, Mundane. Bonds: Family, Slave. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Mormo Care, Male Tiefling Sorcerer 2
Medium (6'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 320 gp. 1 Bullseye lantern.


Social Check DCs


Dazzazn Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his left hand. His silver crest is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Dazzazn will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dazzazn is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Some 10 years later his spouse died after the birth of his son. Heartbroken, Dazzazn never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: In love, Religious. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Dazzazn Jerynomonis, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)18 (+4) 10 (+0)14 (+2)
Skills Deception +4, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 150 gp.


Social Check DCs

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