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NPC Generator

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Advanced [show]


Azza Strength, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears bulky black painted plate armor and is in decent physical shape. She has styled her purple hair well, parting it to the right. She has a dull look in her silver eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a small toy that she constantly fidgets with.

History: Azza was raised in a hard working conservative environment. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has worked as a Painter like her mother before her.

Motivation: She doesn't get along with people that don't share her tastes; and further expansion of business

Ideals: Opinionated, Impeccable. Flaws: Addict. Bonds: Job, Mentor. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Azza Strength, Female Tiefling Sorcerer 1
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 11 (+0)17 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp. 1 Alchemist’s fire.


Social Check DCs


River In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her orange fur is lengthy and is close to two feet long. Her eyes are a pleasant yellow.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: River hails from a village terrorized by brigands. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Rich, Job, Enemies. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

River In the Morning, Female Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 6 (-2)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 8
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp. 1 Silver holy symbol.


Social Check DCs


Hirrathak Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is dressed in a clean green cloak covering his clean studded leather. He is muscular with a powerful set of arms. His long silver crest is drawn into a two foot long braid. His eyes are red and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Criminal record, Enemies. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Hirrathak Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 13
Languages
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Sardonyx (70 gp).


Social Check DCs


Breena Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. Her hair is short and golden. Her amber eyes are slightly larger than normal.

Personality: She exudes charisma. She is a tour de force of persuasion. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born blind and as such lacked many opportunities for work. When Breena reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the north, certain she would find work there.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Immigrant, Attractive, Military. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Breena Raulnor, Female Gnome Sorcerer 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 5 (-3)9 (-1)
Skills Acrobatics +4, Animal Handling -1
Senses Passive Perception 7
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 220 gp.


Social Check DCs


Hadwisa Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses in violet turtlenecks beneath a black coat with blue slacks. She wears her black hair up in a very large beehive style do. She wears crescent spectacles with a black brim.

Personality: Hadwisa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a Apothecary, her mother struggled to pay the bills. Like her mother and her brother before her, after school she went straight into learning to become a Mercenary. She now owns her own business.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Hadwisa Caerdonel, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 13 (+1)18 (+4)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nithther Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has moderate length copper crest. His gold eyes lackadaisically let the world flow into them.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. Nithther was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nithther decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Addict. Bonds: Criminal record, Military, Job. Occupation: Courier

Voice: Posh accent

Attributes [hide]

Nithther Qyxpahrgh, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Auran, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp. Brown-green garnet (150 gp). 1 Banded mail.


Social Check DCs


Flame In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. He is bristling with hidden weapons, mostly glaives and hand crossbows. He wears a feathered hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Flame grew up listening to his father's many stories. A few years later when the north was not economically sound they moved to his current location. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.

Motivation: He has decided he is irredeemable; and seeks redemption

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family, Adventurer, Immigrant. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Flame In Woods, Male Tabaxi Sorcerer 3
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)9 (-1) 14 (+2)7 (-2)
Skills History +1, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Felosial Teinithra, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is typically in her Bellfounder uniform. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are likewise amber.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Felosial was born in the north. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered music. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern.

Ideals: Persistence, Artistic. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Felosial Teinithra, Female Elf Sorcerer 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)8 (-1) 16 (+3)11 (+0)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Peter Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear ponchos typically of a light yellow in addition to tight pants. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves poetry and to teach people poetry more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Peter was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety.

Ideals: Artistic. Flaws: Fearful, Antagonistic. Bonds: Military. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Peter Othronus, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 15 (+2)8 (-1)
Skills Nature +4, Performance +1
Senses Passive Perception 12
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 pp.


Social Check DCs

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