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NPC Generator

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Advanced [show]


Brottor Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). With bright golden hair and a scraggly beard. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Brottor studied abroad. After coming to the age of reason, Brottor took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Brottor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and further expansion of business

Ideals: Joker, Gifted, Fighting. Flaws: Addict. Bonds: Rich. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Brottor Holderhek, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)11 (+0) 15 (+2)8 (-1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 220 gp. 1 Silk rope.


Social Check DCs


Bharash Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His rusty crest is kept up in a ponytail inside a feathered hat. His eyes are red and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.

History: Born to a Carpenter, his father struggled to pay the bills. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: He would like to get married and retire.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Bharash Turnuroth, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Qualen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean tan cloak covering his clean studded leather. His black hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the north to a Crown-heir, Qualen learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently he has begun working with bootleggers and crooks.

Motivation: He is unsatisfied with his job.

Flaws: Depressed, PTSD. Bonds: Criminal record, Job. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Qualen Folkor, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. His orange fur is smooth and relatively long. He wears an eyepatch.

Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Spring enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Insane, Hedonist. Bonds: Poor, Criminal record. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Spring Candle, Male Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 gp.


Social Check DCs


Erias Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He wears a Stetson hat to hide his balding. His eyes are hazel.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Erias was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Insomniac. Bonds: Attractive, Poor, Debt. Occupation: Sailor

Voice: French accent

Attributes [hide]

Erias Holderhek, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp.


Social Check DCs


Alberich Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'5", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and golden with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north, but his parents moved at a very young age to the south. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Assassin like his mother before him.

Motivation: Expand his business.

Ideals: Professionalism, Gifted. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Alberich Bloodkith, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Mardnab Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a tan costume with the symbols of magic on her torso. Her hair is greying and her face has many wrinkles. Her eyes are gray.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Mardnab hails from a village terrorized by brigands. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. She hasn't told them the truth, but wants to settle down with them.

Motivation: She feels the way she acts is they only way to get by in the world; and half-orc compassion

Ideals: Optimist, Impeccable. Flaws: Racist. Bonds: Has a crush, Enemies. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Mardnab Ironhide, Female Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp.


Social Check DCs


Ella Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a blue vest and prefers tan and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her white hair is kept up in a ponytail inside a broad hat. Her eyes are blue and she is always smoking a pipe.

Personality: She likes to make people angry or surprised. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the east her family was never financially stable. Ella was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Map Maker. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and to be a herbalist again

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Ella Wildwander, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 13 (+1)6 (-2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp.


Social Check DCs


Anthony Yeardley, Male Human [Permalink]

Personal [hide]

Description: This western man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His silver hair is long and unkept. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 5 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Anthony Yeardley, Male Human Sorcerer 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. Banded agate (11 gp).


Social Check DCs

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