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NPC Generator

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Advanced [show]


Carrie Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His silver hair is unkempt and raggedy. His hazel eyes peer out from beneath his top tan hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Carrie was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Enemies, Job. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Carrie Iranapha, Male Elf Sorcerer 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)8 (-1) 9 (-1)13 (+1)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Dynamic Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man dresses like a well dressed Sellsword does. His clothes are grease stained in places. His brown fur is knotted and matted. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Sellsword business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Sellsword soon after.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Dynamic Of Ivory, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp.


Social Check DCs


Diesa Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a brown wide-brimmed hat and brown clothes. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her head has been shaved. She wears large thick round spectacles.

Personality: Cocky and sure of herself, she believes she is the best Cook born in the past three hundred years. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her mother raised her in a mountain cabin. Cursed with a spirit at a very young age, Diesa has worked very hard to control her curse. She now mingles about in high society.

Motivation: Money/treasure; and to be a roofer again

Flaws: Ugly, Disease. Bonds: Rich, Job, Military, Nature. Occupation: Cook

Voice: Irish accent

Attributes [hide]

Diesa Daraln, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)7 (-2) 16 (+3)10 (+0)
Skills Investigation +0, Medicine +5
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp. Jade (130 gp). 1 Banded mail.


Social Check DCs


Melissa Blakeley, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a card on it. She wears a colorful flower in her brown hair. Her eyes, though not visible through her cowl, are brown.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in a small forest village. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She ran away from her former home and has been making her living as a Fletcher for the past few years.

Motivation: To be a Mortician again.

Ideals: Optimist. Bonds: Attractive, Job, Nature, Debt. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Melissa Blakeley, Female Human Sorcerer 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)17 (+3) 5 (-3)14 (+2)
Skills Medicine -1, Religion +5
Senses Passive Perception 7
Languages Common, Giant, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 13000 cp. 1 Crowbar. 1 Silk rope.


Social Check DCs


Jak Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. He carries a battered trident and tarnished flail as well. His auburn hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Insane, Addict, Mundane. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Jak Smoothhands, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Giant, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp.


Social Check DCs


Nithther Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying blue crest a little too much giving a sharp blue color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He believes the world needs to unite to get rid of orcs once and for all.

History: Born in the west to a Sage, Nithther learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nithther grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nithther. He struck the Sage job and began his own company from there.

Motivation: Seeks redemption; and revenge

Ideals: Philantrophist. Flaws: Insane. Bonds: Enemies, Job, Criminal record. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Nithther Yarjerit, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)17 (+3) 16 (+3)17 (+3)
Skills Deception +5, Insight +5
Senses Passive Perception 13
Languages Common, Ignan, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 30 gp.


Social Check DCs


Trail In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears a small hat to hide her balding. Her face is scarred and worn.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Animals are drawn to her, and she is able to talk to them.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Trail In Woods, Female Tabaxi Sorcerer 2
Medium (4'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)14 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 70 pp. 1 Antitoxin.


Social Check DCs


Sammal Bright, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'3". He wears just a black suit, and his gloved hand is found clutching a monstrous two handed axe. His blue hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sammal lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and he wants to meet his childhood hero

Flaws: Insomniac, Terse. Bonds: Adventurer, Family, Nature. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Sammal Bright, Male Tiefling Sorcerer 2
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1500 sp.


Social Check DCs


Silvo Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'1" and is renowned for his bright white suits and hats. His left hand appears badly burned and disfigured. His brown hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Cook again; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Rich, Job. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Silvo Honeypot, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 240 gp.


Social Check DCs

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