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NPC Generator

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Advanced [show]


Hirrathak Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He sports a flattop crest cut. His thin eyebrows rest above his beady red eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Sold as a small child to a slaver, Hirrathak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Family, Mentor. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Hirrathak Beryntolthropal, Male Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)12 (+1) 15 (+2)15 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 40 gp.


Social Check DCs


Fallond Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" northern man, he is wearing the road beaten gear of a warrior. His moppish white hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Baker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Fighting, Passionate. Flaws: Antagonistic. Bonds: Adventurer, Family, Military. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Fallond Aranore, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 50 gp. Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (600 gp). Large well-done wool tapestry (500 gp). 1 Masterwork Common Melee.


Social Check DCs


Dimble Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tan costume with the symbols of magic on his torso. He has wavy red hair. He is baby faced.

Personality: A skeptical and narcissistic man, Dimble's first love is himself. His second love is also himself. He is an amazing painter.

History: Born in the west to a Shoemaker, Dimble learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, Dimble has worked very hard to control his curse. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Dimble Umbodoben, Male Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)16 (+3) 11 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Orc, Aquan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Fenriz Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries falchions. He has done his best to style his silver hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Fenriz lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting. Bonds: Adventurer, Job, Religious, Family. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Fenriz Kindness, Male Tiefling Sorcerer 1
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp. Deep green spinel (60 gp).


Social Check DCs


Pennie Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a red poncho over her likewise colored trousers and shirt and is in decent physical shape. She wears her blonde hair up in a very large beehive style do. She wears a mask on her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: When she was but 4 years old her parents immigrated from the east. Her necromantic abilities were realized during a raid on her village. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Further expansion of business; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Gifted. Bonds: Family, Job, Immigrant, Enemies. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Pennie Reedfellow, Female Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)17 (+3) 8 (-1)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 90 gp.


Social Check DCs


Right-Handed In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'2". She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it, and her gloved hand is found clutching a greatsword. Her lavender fur has been sun bleached extensively. She has several tiny amber earrings on each ear.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was always a brilliant, if unscrupulous mind. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Ugly, Secretive, Insane. Bonds: Rich. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Right-Handed In the Storm, Female Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)14 (+2) 5 (-3)16 (+3)
Skills Acrobatics +6
Senses Passive Perception 7
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 5000 cp.


Social Check DCs


Roger Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair is chestnut and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy, self-centered, vain, and jealous.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Selfish, Disease. Bonds: Attractive, Rich. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Roger Mitchell, Male Human Sorcerer 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 4 (-3)12 (+1) 12 (+1)14 (+2)
Skills Athletics +2, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Srorthen Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, he is an attractive figure. He usually wears his black robe and has his quarterstaff always slung over his shoulder. His crest is gold and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Butcher business at a young age. He worked as a nervous Butcher and found it very stressful. He has drifted from career to career and currently works as a Butcher.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined, Joker. Flaws: Insane. Bonds: Attractive, Job. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Srorthen Orexijandilin, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Religion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Brown-green garnet (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Einkil Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair, when down, is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Healer, who enjoyed hunting, Einkil was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends.

Ideals: Gifted, Philantrophist. Flaws: Addict. Bonds: Nature, Poor. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Einkil Fallack, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)16 (+3) 10 (+0)7 (-2)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 80 gp.


Social Check DCs

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