Maynild Stratford, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has moderate length red hair. This blue eyed northerner is not easily forgotten.
Personality: She acts crazy and hedonistic. She takes great joy in being the best Miller in town.
History: She was born to a criminal king-pin and mafia family A gifted student she started as a Gardener, but she got bored and became a Miller. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Maynild was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: To unite with her sister; and she has decided she is irredeemable
Flaws: Hedonist. Bonds: Job, Criminal record, Enemies, Family. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp.
Grumbar Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is cut jaggedly and amateurishly. He has a dull look in his amber eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in a small desert village. Grumbar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Grumbar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.
Motivation: Wants to work out more often; and seeks redemption
Ideals: Disciplined, Athletic. Flaws: Addict. Bonds: Criminal record, Nature. Occupation: Locksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. 8 Acid flasks.
Leaf Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her lavender fur is thinning but still full. Her blue eyes dart from person to person to random spaces in the air.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is an amazing painter.
History: Gifted from a young age, Leaf studied abroad. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She's since become an addict/alcoholic.
Motivation: Balancing her hectic life and new Slave Trader responsibilities is difficult; and sabotage a competitor
Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Nature, Job. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 5000 cp. 7 Acid flasks.
Kithri Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She has wavy silver hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to make people angry or surprised. She is obsessed with a lost civilization.
History: From birth she was tutored by a cruel and relentless mentor. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Flaws: Ugly, Addict, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Shipwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Balifra Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears brown cloth garments or leather armor. Her golden hair is heavily combed to the right. She wears crescent spectacles with a black brim.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to a criminal king-pin and mafia family She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Seeks redemption; and to reunite with her old friends
Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record, Rich. Occupation: Armorer
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp.
Vanchu Altham, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears light armors faded through time and improper care. She has shaved her head bald. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She receives visions of the future at random moments
History: Vanchu was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She was granted necromantic powers by her dying brother.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Athletic, Gifted. Bonds: Attractive, Job. Occupation: Cook
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1700 sp. Solid gold idol (200 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Backpack. 1 Superior lock.
Doudra Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her lance. Her green crest has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Doudra is combative with any and all who dare try her patience in the slightest.
History: Sold as a small child to a necromancer, Doudra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A few years later when the east was not economically sound they moved to her current location. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is not mentally stable, and does not behave rationally; and to be a painter again
Ideals: Justice. Bonds: Attractive, Mentor, Immigrant. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 cp. Iolite (30 gp).
Ethereal Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a worn and beaten armor. Her lavender fur has been sun bleached extensively. She has a tattooed face.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village she learned the ways of the warrior from her father. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ethereal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Bounty Hunter and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Philantrophist, Extrovert, Fighting. Bonds: Rich, Family. Occupation: Bounty Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1800 sp. Silver comb with moonstones (300 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). 1 Smokesticks.
Olunt Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is styled in orderly dreadlocks. His eyes are hazel.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people
Ideals: Gifted. Flaws: Disease, Racist. Bonds: Attractive, Rich. Occupation: Fisher
Voice: Russian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
