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NPC Generator

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Advanced [show]


Phelaia Fright, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a hunchback. She has done her best to style her red hair to look like a famous performer. She has a dull look in her black eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Painter business at a young age. Through the years after Phelaia was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Phelaia's mother didn't care for her much, and the feeling was mutual. She has set out to sabotage the competition.

Motivation: To protect her home; and to be a servant again

Ideals: Justice. Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Guardian. Occupation: Painter

Voice: Stutters

Attributes [hide]

Phelaia Fright, Female Tiefling Sorcerer 2
Medium (4'9") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 8 (-1)17 (+3)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Undercommon, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs


Smoking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown coat over a tan low-cut shirt, and a Stetson hat upon his head. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a clover on it. His white fur is thinning but still full. His hazel eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. The war was a terrible time for him, and Smoking does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Smoking was raised in a hard working conservative environment. Smoking abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Roofer for hire.

Motivation: Someone believes him a fraud; and he wants to meet his childhood hero

Flaws: Depressed. Bonds: Enemies, Military, Job, Adventurer. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Smoking In the Wind, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 190 gp.


Social Check DCs


Nimble Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, she is an attractive figure. She is typically in her Architect uniform. Her fur, while still mostly black, has prominent grey streaks. Her hazel eyes are passionate and lively.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her father and her sister before her, after school she went straight into learning to become a Architect. She has set out to sabotage the competition.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Job, Attractive, Family, Slave. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Nimble Hummingbird, Female Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. 4 Alchemist’s fire.


Social Check DCs


Pog Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is wearing a long, blue, dusty cloak, he is not a threatening figure. His white hair is matted, messy, and big. He has several tiny emerald earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a very good compulsive liar and kleptomaniac.

History: Pog was born in the north. At a young age he loved to build and create. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Family. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Pog Glittergem, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Five Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy pastel pantaloons and a brown scarf. His cinnamon fur is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Five was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He has worked as a Dilettante like his father before him.

Motivation: To unite with his sister; and expand his business

Flaws: Ugly. Bonds: Job, Religious, Family, Immigrant. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Five Shore, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills History +2, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 60 gp.


Social Check DCs


Bertram Sharps, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown cloak and cross-gartered green stockings. His hair is short and chestnut. He is baby faced.

Personality: He is mildly Human supremacist, though he does not identify as such. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated. Flaws: Racist. Bonds: Poor, Religious. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Sharps, Male Human Sorcerer 2
Medium (5'8") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 160 gp. Jet (140 gp). Azurite (7 gp). Jet (140 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Krusk Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. His small hat is riddled with cuts and holes. His eyes are gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.

History: Krusk lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Krusk and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Krusk discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Krusk fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer, Family. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Krusk Merton, Male Half-Orc Sorcerer 2
Medium (5'3") Half-Orc, Neutral Good (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 16 (+3)11 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 260 gp.


Social Check DCs


Salanop Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears baggy tan pantaloons and a pastel scarf. She has a hunchback. She sports auburn long hair. She wears a mask on her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She misses her home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Salanop grew up listening to her mother's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Salanop's homeland. Salanop decided to take the middle way and become a bodyguard. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Salanop Leffery, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Tharivol Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. His black hair is kept up in a ponytail inside a top hat. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He receives visions of the future at random moments

History: The child of a Map Maker, who enjoyed hunting, Tharivol was taken on many hunting expeditions. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Gifted. Flaws: Depressed. Bonds: Nature. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Tharivol Toti, Male Half-Elf Sorcerer 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 80 gp.


Social Check DCs

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