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NPC Generator

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Advanced [show]


Boddynock Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He carries a battered glaive and tarnished longbow as well. He has a long auburn beard with little hanging trinkets. His thin eyebrows rest above his beady hazel eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Fighting, Impeccable. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Boddynock Timbers, Male Gnome Sorcerer 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 14 (+2)6 (-2)
Skills Deception +0, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 220 gp.


Social Check DCs


Morgran Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely grey suit with white socks and a vest with buckled shoes. His brown hair is heavily combed to the right. His eyes are likewise gray. His teeth are white and perfect.

Personality: Morgran wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Ruler soon after.

Motivation: To be a Tailor again; and expand his business

Ideals: Disciplined. Flaws: Disease. Bonds: Poor, Attractive, Job. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Morgran Bigtoe, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 16 (+3)5 (-3) 8 (-1)11 (+0)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 sp.


Social Check DCs


Shane Copeland, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses like a well dressed Map Maker does. His whole body is exceptionally muscular. His moppish black hair is in a traditional bowl cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He feeds upon the attention of others.

History: Shane was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to open a new tavern; and he's looking for his big break

Ideals: Persistence. Bonds: Job, Immigrant, Attractive, Adventurer. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Shane Copeland, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)9 (-1) 6 (-2)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Mamnen Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. His long chestnut hair is drawn into a two foot long braid. His eyes are black.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Secretive. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Mamnen Prudence, Male Tiefling Sorcerer 2
Medium (6'10") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Athletics +5, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Ghesh Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a black coat. His black crest is matted, messy, and big. He has red eyes and a black hat with a brown feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a plains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Ghesh Wivvyrholdalphiax, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Gale Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His fur is gray and curly. He has hazel eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gale was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and he has passion for adventuring and risk

Ideals: Optimist, Professionalism. Bonds: Attractive, Family, Adventurer. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Gale Wind, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 pp. Red spinel (50 gp).


Social Check DCs


Qualen Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his chestnut hair down. His amber eyes are passionate and lively.

Personality: He is happy with his job as a Stylist. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Qualen took refuge in the ruined castle and found the beat up greatsword and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Qualen Loofollue, Male Gnome Sorcerer 3
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1500 sp.


Social Check DCs


Baern Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear grey tank tops with brown pants. He has wavy brown hair. His skin is flawless and his green eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Slave. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Baern Ungart, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 350 gp. Obsidian (9 gp). Black pearl (200 gp). 1 Banded mail.


Social Check DCs


Callie Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her brown hair down. She has a tattooed face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Callie hails from a village terrorized by goblins. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: She's repulsed by the PC; and she has passion for adventuring and risk

Flaws: Shy, Antagonistic. Bonds: Adventurer, Mentor, Enemies. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Callie Quickstep, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs

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