Hethress Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her scarlet crest is drawn into a tight pony tail with a rose scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She acts crazy and hedonistic. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is compelled to act according to her religious beliefs; and obtaining odd cultural dragonborn artifacts is her passion
Flaws: Hedonist. Bonds: Attractive, Immigrant, Religious, Adventurer. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 10 pp. Red spinel (50 gp).
Enidda Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is renowned for her bright blue dresses and hats. Her silver hair is kept up in a ponytail inside a top hat. Her brown eyes dart from person to person.
Personality: Eccentric and domineering, Enidda will drive conversation. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born in the west, but her parents moved at a very young age to the north. Like her father and her sister before her, after school she went straight into learning to become a Healer. She left for the west, certain she would find work there.
Motivation: She'd like to take her coworkers down a peg; and many brigands want her driven away
Ideals: Extrovert. Flaws: Fearful. Bonds: Immigrant, Job, Enemies. Occupation: Healer
Voice: Squeaky
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Cask Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear brown clothing when she does not wear armor. She has moderate length red fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Soapmaker
Voice: Russian accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 7 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 220 gp. 1 Silk rope.
Ellywick Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue costume with the symbols of strength on her torso. She carries with her a set of halberds, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is unkempt and raggedy. Her eyes are gray.
Personality: She is overprotective of those who hire her services. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Guardian. Occupation: Shepherd
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Ignan, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Coral (100 gp). 3 Thunderstones.
Liftrasa Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in an above average manner. She wears a feathered hat to cover her moderate length blonde hair. She tend to wears goggles to shield her eyes.
Personality: She can speak with the recently deceased. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She went to a religious school and was inspired by the priests there in charitable deeds. She now spends her time doing works of charity.
Motivation: Her religion dominates her actions; and she seems to be bored by most things
Ideals: Gifted, Philantrophist. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Fisher
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Akmen Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: 5'10" and muscular, this southern man dresses like a well dressed Weaver does. His dark red hair is long and unkept. His silver eyes dart from person to person to random spaces in the air.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the south to a Weaver, Akmen learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.
Motivation: To be a Butcher again.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp. 1 Half-Plate.
Gardain Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair and beard is wavy and long. His amber eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure.
Ideals: Entrepeneur. Flaws: Emotional. Bonds: Attractive, Rich, Nature. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp.
Hubert Woods, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His white hair is drawn into a tight pony tail with a card scrunchie. His blue eyes have a joyful gleam in them most of the time.
Personality: Hubert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.
History: Hubert was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His arcane abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp. Blue quartz (16 gp). Amethyst (150 gp).
Mardnab Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female typically wears blue cloth garments or leather armor. She is tall, broad shouldered and powerfully built. Her red hair is cut short with large spiked bangs in the front. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She can't help but pocket interesting objects she comes across
History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Knight work with an outfit from a few towns over. Knight work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Knight job and began her own company from there.
Motivation: She is terrified, and will act out of fear; and wants to open a new tavern
Ideals: Impeccable. Flaws: Fearful. Bonds: Criminal record, Mentor, Job. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 130 pp. Red-brown spinel (90 gp). Bloodstone (80 gp). 1 Breastplate.
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