Glim Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fitting clothing which further accentuates his frame. His black hair is braided into rings. His eyes are a pleasant brown.
Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Bricklayer.
Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out
Bonds: Attractive, Job, Slave, Mentor, Poor. Occupation: Bricklayer
Voice: Irish accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2300 sp. 1 Banded mail.
Târz Kent, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'9", this man is dressed in a clean black cloak covering his clean studded leather. His golden hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Barkeep
Voice: German accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 370 gp. 1 Banded mail.
Uzza Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears an entirely green suit with black socks and a vest with buckled shoes. She keeps her dark red hair in a flapper bob. Her eyes are black and beady.
Personality: Eccentric and domineering, Uzza will drive conversation. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Uzza lived on a farm with her father, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been saving her money to try and buy her sister's freedom.
Motivation: An old rival family wants her found; and further expansion of business
Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Family, Job. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 18 (+4) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Orc, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Aura Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'1" and muscular, this northern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white fur is lengthy. She has a tattooed face.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Athletic. Flaws: Racist, Insane. Bonds: Criminal record. Occupation: Doctor
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 7 (-2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp.
Ugarth Burton, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears an entirely white suit with brown socks and a vest with buckled shoes. He has styled his silver hair well, parting it to the right. His eyes are hazel and beady.
Personality: A skeptical and narcissistic man, Ugarth's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ugarth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ugarth decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Apothecary
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Giant, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 pp. Coral (70 gp).
Sun Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and carries crossbows. She keeps her long white fur kept up in a rat tail. Her eyes are hazel and she is always smoking a pipe.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She now owns her own business.
Motivation: Money/treasure; and to be a shepherd again
Ideals: Fighting, Optimist. Bonds: Nature, Job, Rich. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 6000 cp. Tourmaline (140 gp).
Donella Turen, Female Gnome [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her hair is long and auburn with streaks of black, and is pulled back with small blue clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born a particularly ugly child, much to the horror of her parents. Cursed with vampirism at a very young age, Donella has worked very hard to control her curse. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west; and to find somewhere to settle down
Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. 1 Masterwork Heavy steel shield.
Dreali Watson, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a violet costume with the symbols of the sun god on his torso. He has dyed his greying white hair a little too much giving a sharp white color. His brown eyes lackadaisically let the world flow into them.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.
History: When he was but 5 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Professionalism. Bonds: Immigrant, Attractive, Adventurer. Occupation: Priest
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 pp.
Harann Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her crest is blue and curly. She has several tiny emerald earrings on each ear.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harann fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect her home; and to clean up the streets
Ideals: Fighting. Flaws: Disease, Forgetful, Insomniac. Bonds: Rich, Guardian. Occupation: Jeweler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
