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NPC Generator

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Advanced [show]


Bryseis Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. Her hair is cut close to her head. Her eyes are black and she is always smoking a pipe.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army; and money/treasure

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Military, Rich. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Bryseis Turmoil, Female Tiefling Sorcerer 2
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)7 (-2) 12 (+1)12 (+1)
Skills Intimidation +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Tawar Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She usually wears her white robe and has her spear always slung over her shoulder. She has no hair. Her green eyes have a joyful gleam in them most of the time.

Personality: She is almost excessively polite to everyone, even when angry. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Weaver arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She would like to get married and retire; and she wants to meet her childhood hero

Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Rich. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Tawar Halsey, Female Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 7 (-2)8 (-1)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Ida Compton, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. She keeps her white hair in a flapper bob. Her hazel eyes are slightly larger than normal.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a ruthless business woman, a trait she acquired from her father.

History: Ida lived on a farm with her father, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Apothecary and was forced into it by her family; and wants to raise her children well

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Ida Compton, Female Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sumnes Jenkins, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her hair, while still mostly black, has prominent grey streaks. Her eyes are brown.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She has a small toy that she constantly fidgets with.

History: She was born a particularly ugly child, much to the horror of her parents. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered goblins who tried to eat her hand. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and a rival would like her out of the picture

Flaws: Addict, Ugly. Bonds: Enemies, Criminal record. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Sumnes Jenkins, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp.


Social Check DCs


Damaia Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear flannel. She has wavy chestnut hair. Her red eyes dart from person to person.

Personality: Overbrimming with self-confidence, Damaia isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born at the edge of vast mountains. A freak accident while working with her Sculptor mother left her crippled. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Damaia Laughter, Female Tiefling Sorcerer 1
Medium (4'9") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)17 (+3) 17 (+3)10 (+0)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Infernal, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 20 gp.


Social Check DCs


Nadarr Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze, and he perpetually has his flail ready. He wears a colorful flower in his rusty crest. His fierce red eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Rich, Attractive, Religious, Has a crush. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Nadarr Grrrmmballhyst, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Korfel Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His auburn hair is smooth and relatively long. His violet eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Korfel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Korfel. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Criminal record. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Korfel Caphaxath, Male Elf Sorcerer 1
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)15 (+2) 11 (+0)16 (+3)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs


Azaki Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). He has black hair. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Azaki embodies much of what other species detest in the Half-Elves. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Azaki Accord, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 17 (+3)17 (+3)
Skills Nature +3, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Bree Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. Her blonde hair is heavily combed to the right. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bree is combative with any and all who dare try her patience in the slightest.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Bree reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the south, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and expand her business

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Bree Fatrabbit, Female Halfling Sorcerer 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. 1 Disguise kit. 1 Magnifying glass.


Social Check DCs

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