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NPC Generator

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Advanced [show]


Thea Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears an entirely red suit with violet socks and a vest with buckled shoes. She is an epitome of beauty. She keeps her silver hair in a pixie cut. Her eyes are amber.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a logical person and will generally grow upset if things defy logic and science.

History: She got into the Shipwright business at a young age. Her first spouse was a Adventurer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Logical. Bonds: Attractive, Job, Family, Enemies. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Thea Wildheart, Female Halfling Sorcerer 2
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 16 (+3)17 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 160 gp.


Social Check DCs


Dynamic On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Assassin. His black fur is lengthy and is close to two feet long. His eyes are yellow and beady.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Assassin business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dynamic grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dynamic. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record, Job. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Dynamic On the Mountaintop, Male Tabaxi Sorcerer 3
Medium (6'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)14 (+2) 6 (-2)11 (+0)
Skills Insight +0, Nature +4
Senses Passive Perception 8
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 4000 cp. Eye agate (4 gp). Deep green spinel (120 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Vezera Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a large black mantle and cape that has been intricately interwoven into her white robe. Her silver crest is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Energy wise she seems alert and responsive.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Interpreter arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has set out to sabotage the competition.

Motivation: Doesn't want to be a Interpreter and was forced into it by her family; and she is unsatisfied with her job

Ideals: Professionalism. Flaws: Cynical. Bonds: Rich, Job, Family. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Vezera Jerynomonis, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)5 (-3)
Skills Arcana +4, Performance -1
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Mardred Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears suspenders and grey workpants. Her shirt is brown, and she wears a heavy grey leather apron most of the time, and sports empty pouches on her belt. Her top hat is riddled with cuts and holes. Her blue eyes have a joyful gleam in them most of the time.

Personality: She never swears and excessively uses polite adverbs when speaking. Mardred is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. By chance she met her brother recently and the two have been together since.

Motivation: To reunite with her absent mother; and doesn't want to be a engraver and was forced into it by her family

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Religious, Immigrant. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Mardred Deepdelver, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 18 (+4)9 (-1)
Skills Intimidation +1, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp. Alexandrite (300 gp).


Social Check DCs


Aust Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. With bright brown hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Bowyer. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and he has comitted a past crime that haunts him to this day

Flaws: Disease. Bonds: Poor, Job, Criminal record, Nature. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Aust Zhanini, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Arcana +5, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Silver pearl (80 gp).


Social Check DCs


Roywyn Offund, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her black hair is cut short. Her eyes are a pleasant gray.

Personality: She is calm most of the time but flees social interaction. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Roywyn took refuge in the ruined castle and found the beat up dagger and armor she uses now. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Mentor, Nature. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Roywyn Offund, Female Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)14 (+2) 17 (+3)16 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp.


Social Check DCs


Nala Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. Her crest is cut close to her head. Her ears are large.

Personality: Nala speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Philantrophist, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Nala Ebynichtomonis, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)9 (-1) 16 (+3)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Symma Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a robe, a symbol of luck around her neck, and a flail on her belt, and a wedding ring on her right hand. She wears her golden hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is witty, but her monotone delivery comes off as unnerving She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village she learned the ways of the warrior from her father. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Symma fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: In love, Attractive. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Symma Wildwander, Female Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)14 (+2) 12 (+1)17 (+3)
Skills Athletics +2, History +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp.


Social Check DCs


Beloril Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. He has done his best to style his black hair to look like a famous performer. He has blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Professionalism. Bonds: Attractive, Guardian, Rich, Slave. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Beloril Strongheart, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 40 gp. Sard (80 gp). Brown-green garnet (140 gp). Freshwater pearl (13 gp).


Social Check DCs

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