Savaran Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who wears suspenders and black workpants. Her shirt is tan, and she wears a heavy black leather apron most of the time, she is not a threatening figure. She wears a broad hat to cover her moderate length scarlet crest. Her gold unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality.
Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Goblin, Ignan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Dayereth Horineth, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has dyed his greying black hair a little too much giving a sharp black color. He is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Dayereth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Logical. Bonds: Attractive, Poor. Occupation: Ploughman
Voice: Boston accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 19 (+4) | 8 (-1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 100 gp.
Millicent Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted necromantic powers by her dying brother.
Motivation: Retire the richest woman in the south; and she's repulsed by the pc
Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Bounty Hunter
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 6 (-2) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp. A roughly beaten golden orb (40 gp). 1 Good lock.
Pyra Murder, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right leg. She dresses like a well dressed Spy does. Her chestnut hair is thinning but still full. Her eyes are likewise white. Her teeth are white and perfect.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Pyra was born with her mother's beautiful face. Her childhood dream was to be a Laborer, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and to get a good night's sleep
Flaws: Insomniac. Bonds: Job, Attractive, In love. Occupation: Spy
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp.
Great Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long orange fur kept up in a rat tail. This green eyed southerner is not easily forgotten.
Personality: Great speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle.
Ideals: Impeccable, Justice, Gifted. Flaws: Ugly, Depressed. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Gubrash Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in earthy colors with a white and green handkerchief worn on his right side. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted, Entrepeneur. Bonds: Military. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 pp.
Bardryn Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is golden and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bardryn took refuge in the ruined castle and found the beat up warhammer and armor she uses now. She has worked as a Barkeep like her mother before her.
Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Job, Nature. Occupation: Barkeep
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 100 gp.
Spring Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his club. He sports a flattop fur cut. He has a dull look in his green eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He got into the Barber business at a young age. Spring was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Spring decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: He feels kind of lost in life; and he is a bit of a kleptomaniac
Flaws: Ugly, Depressed. Bonds: Criminal record, Job. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp.
Watson Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered mace and tarnished scimitar as well. He has a small bristly mustache and wavy black hair. He has amber eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Watson was left his father's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Cartwright
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 15 (+2) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Undercommon, Orc
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Red-brown spinel (90 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

