Baern Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a long golden beard with little hanging trinkets. His eyes are brown and catlike.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Impeccable, Philantrophist. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 17000 cp.
Nithther Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears black trousers with tan and blue striped suspenders. He wears various colorful collared shirts. His rusty crest is drawn into a tight pony tail with a card scrunchie. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.
History: Nithther was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To reunite with his absent mother; and doesn't want to be a dilettante and was forced into it by his family
Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Dilettante
Voice: Whispers
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp.
Nákra Walpole, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He typically wears white cloth garments or leather armor. He is an epitome of beauty. With a patchy blonde beard and wild blonde hair. His brown eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: When he was but 5 years old his parents immigrated from the south. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He uses money and sex appeal to get what he needs; and regain custody of his daughter
Ideals: Philantrophist. Bonds: Attractive, Family, Immigrant, Rich. Occupation: Shepherd
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
Verna Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in a clean white cloak covering her clean studded leather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. Her long brown hair is drawn into a two foot long braid. Her eyes are hazel and she is always smoking a pipe.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is frequently practicing swordplay.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Verna was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She is content; and someone believes her a fraud
Flaws: Shy, Mundane. Bonds: Military, Immigrant, Enemies. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Silk rope. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.
Nirgel Chant, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His red hair is long and unkept. He has gleaming, smiling black eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: When he was but 7 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure
Ideals: Impeccable, Fighting. Flaws: Ugly, Greedy. Bonds: Rich, Immigrant. Occupation: Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Kilia Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. Her black hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Kilia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Sage
Voice: High pitched, excited
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 6 (-2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 cp.
River Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tight fitting brown shirt and pants. His fur is cinnamon and very short. His blue eyes peer out from beneath his wide-brimmed brown hat.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Athletic. Bonds: Attractive, Immigrant, Military, Adventurer. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1100 sp. 1 Masterwork Common Melee.
Sutha Reid, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She typically wears white cloth garments or leather armor. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes have a joyful gleam in them most of the time.
Personality: She is fixated on the number 50. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with her Farmer father left her crippled. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Sutha never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Insane, Mundane, Disease. Bonds: In love. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp. 1 Banded mail.
Leaf Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears tight fighting clothing, which leaves very little to the imagination, she is not a threatening figure. Her white fur is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She snorts whenever she laughs or is feeling confident. She plays an instrument quite well.
History: She was born the only child of a wealthy merchant. Through the years after Leaf was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Leaf's father didn't care for her much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leaf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Armorer
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Banded mail.
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