Jelenneth Fasharash, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a blue poncho over her likewise colored trousers and shirt. Her auburn hair is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: The child of a Priest, who enjoyed hunting, Jelenneth was taken on many hunting expeditions. Jelenneth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she feels that her past leaves her morally obligated to help
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Masseuse
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Red garnet (70 gp).
Art Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and carries ceremonial daggers. Her cinnamon fur is kept up in a ponytail inside a top hat. Her copper eyes peer out from beneath her top brown hat.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Art is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's looking for her big break; and find a way to reverse the transformation of her sister
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Carpenter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 6 (-2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp.
Mardred Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a slight overbite and is overall scrawny. Her hair is short and silver. Her blue eyes dart from person to person.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Mardred was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. By chance she met her brother recently and the two have been together since.
Motivation: Wants to raise her children well; and an old rival family wants her found
Flaws: Shy. Bonds: Poor, Enemies, In love, Family. Occupation: Locksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Therai Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears a feathered hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Therai lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp.
Jezebeth Panic, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her silver hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.
History: She served in the navy to pay for her family's outstanding loans. She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Flaws: Antagonistic, Addict. Bonds: Poor, Military, Adventurer. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp.
Cecily Davenport, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is wearing colorful clothing, dressed as a Bellfounder. She has a hunchback. She has moderate length auburn hair. Her brown eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. A true patriot, Cecily would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was taken as a slave by a traveling circus and forced to perform She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's looking for her big break; and she is currently in port desperately looking for someone to get her out
Flaws: Ugly, Addict, Shy. Bonds: Military, Slave, Adventurer. Occupation: Bellfounder
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Red garnet (140 gp).
Karg Beverly, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His red hair is thinning but still full. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born on a small isolated farm. Karg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the west, certain he would find work there.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist, Justice. Flaws: Addict. Bonds: Immigrant, Nature. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Chrysoberyl (50 gp). 1 Masterwork Musical instrument.
Silvo Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male is renowned for his bright red suits and hats. He is tall, broad shouldered and powerfully built. He has a long brown beard with little hanging trinkets. His thin eyebrows rest above his beady gray eyes.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. Silvo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and regain custody of his daughter
Flaws: Ugly. Bonds: Enemies, Adventurer, Job, Family. Occupation: Laborer
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 370 gp. Deep blue spinel (400 gp). Hematite (8 gp). Aquamarine (400 gp).
Keyleth Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her white hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She snorts whenever she laughs or is feeling confident. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Keyleth hails from a village terrorized by illithids. In her 11th year, her parents were killed by a illithids raid, leaving Keyleth alone in the world. After a stint in an orphanage, she was adopted. She inherited the family business which she has now maintained for 4 years.
Motivation: To be a Banker again; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Job, Adventurer. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 700 sp.
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