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NPC Generator

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Advanced [show]


Mary Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. She has a long black ponytail with little hanging trinkets. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born a particularly ugly child, much to the horror of her parents. She married young, but lost her spouse to brigands. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She loathes her own lifestyle; and to reunite with her old friends

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Enemies, Adventurer. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Mary Firahel, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 sp.


Social Check DCs


Glûk Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is cut short. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has all his life been fascinated with dancing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered dancing. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Glûk was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Artistic. Bonds: Attractive, Religious, Enemies. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Glûk Everly, Male Half-Orc Sorcerer 2
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)12 (+1) 16 (+3)13 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 20 pp. Violet garnet (200 gp). Chrysoprase (70 gp).


Social Check DCs


Ildrex Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in black turtlenecks beneath a white coat with green slacks. His crest is green, silky, and of moderate length. His eyes are gold and he is always smoking a pipe.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Ildrex was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Sculptor.

Motivation: Wants to work out more often; and he is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Criminal record, Job. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Ildrex Lhamboldennish, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 13 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 1000 cp.


Social Check DCs


Baern Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His blonde hair is slicked back into a classic pompadour. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Fletcher, Baern learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and to get a good night's sleep

Flaws: Ugly, Addict, Insomniac. Bonds: Job. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Baern Silverstone, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Half-Plate.


Social Check DCs


Theirastra Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. With wild red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: A powerful wizard made her what she is. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Flaws: Insomniac, Selfish, Forgetful. Bonds: Poor, Mentor, Military. Occupation: Guard

Voice: French accent

Attributes [hide]

Theirastra Casilltenirra, Female Elf Sorcerer 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. 1 Darkwood Buckler.


Social Check DCs


Kairon Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a deerstalker hat to hide his balding. His silver eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful brothel owner made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Kairon and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Flaws: Antagonistic. Bonds: Slave, Mentor, Family, Rich. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Kairon Guilt, Male Tiefling Sorcerer 1
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp.


Social Check DCs


Fulbar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his silver hair. His hazel eyes peer out from beneath his small white hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Disease, Antagonistic. Bonds: Immigrant, Attractive, Religious. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fulbar Wildheart, Male Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 8 (-1)6 (-2)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp. Red spinel (100 gp).


Social Check DCs


Artin Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is braided into rings. Her eyes are a pleasant amber.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Artin hails from a village terrorized by brigands. She made a point of taking high paying jobs and getting most of it up front. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To pay off her debts; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Philantrophist. Flaws: Cynical. Bonds: Enemies, Adventurer, Debt. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Artin Goblinbane, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)13 (+1) 7 (-2)14 (+2)
Skills Animal Handling +0, Intimidation +4
Senses Passive Perception 8
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp.


Social Check DCs


Mara Hanali, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a black mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She uses divination through singing.

History: She was raised in a white middle class family as the only child. After coming to the age of reason, Mara took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is content; and she seems to be bored by most things

Ideals: Entrepeneur, Persistence, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Mara Hanali, Female Elf Sorcerer 2
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)13 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs

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