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NPC Generator

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Advanced [show]


Bidreked Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a cross on it. He sports a flattop crest cut. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Healer for hire.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: PTSD. Bonds: Job, Nature. Occupation: Healer

Voice: French accent

Attributes [hide]

Bidreked Hshhsstoroth, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp.


Social Check DCs


Myria Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear red clothing when she does not wear armor. She wears her white hair up in a very large beehive style do. She has a tattooed face.

Personality: Overbrimming with self-confidence, Myria isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She pushes her goals aggressively. She is also a coward if confronted.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has a rivalry with the Church that dominates her actions; and she has a crush on the local healer

Ideals: Impeccable. Flaws: Fearful. Bonds: Religious, Adventurer, Has a crush. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Myria Thorngage, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 10 (+0)18 (+4)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp.


Social Check DCs


Thamuz Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His blue hair is thinning but still full. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Animal Trainer business at a young age. His family was turned out during the war. He and his family wandered south to less war torn lands. He has worked as a Animal Trainer like his mother before him.

Motivation: He wants revenge against brigands; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: PTSD. Bonds: Job, Enemies. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Thamuz Sly, Male Tiefling Sorcerer 1
Medium (5'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Gimgen Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. He keeps his brown hair in a pixie cut. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Family, Criminal record. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Gimgen Orcfoe, Male Dwarf Sorcerer 4
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 16 (+3)6 (-2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 34000 sp. Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs


Moon Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a well pressed and immaculate suit (or dress). His beige fur has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Moon took refuge in the large cave and found the beat up pickaxe and armor he uses now. He was granted arcane powers by his dying sister.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Gifted. Flaws: Cynical, Fearful. Bonds: Nature, Debt. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Moon Grass, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 9 (-1)6 (-2) 11 (+0)14 (+2)
Skills Acrobatics +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. Chalcedony (50 gp).


Social Check DCs


Helen Springfield, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses in brown turtlenecks beneath a pastel coat with green slacks. Her chestnut hair has been sun bleached extensively. She has a tattooed face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She got into the Tailor business at a young age. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army; and to be a actor again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Helen Springfield, Female Human Sorcerer 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 4 (-3)8 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Leaf Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her fur is gray and curly. She is baby faced.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with finding treasure.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bowyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends.

Ideals: Philantrophist. Bonds: Adventurer, Poor. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Leaf Plume, Female Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 160 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Medrash Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). His brass crest, when down, is lengthy. His eyes are red and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: He was born in the west. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He left for the west, certain he would find work there.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Persistence, Gifted. Flaws: Emotional. Bonds: Immigrant. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Medrash Hashphronyxadyn, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +0, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp.


Social Check DCs


Oriel Hadlee, Female Human [Permalink]

Personal [hide]

Description: She usually wears her grey robe and has her flail always slung over her shoulder. She carries a battered glaive and tarnished flail as well. Her white hair is still thick. She has a dull look in her amber eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with finding treasure.

History: Her father raised her in a mountain cabin. Cursed with unlife at a very young age, Oriel has worked very hard to control her curse. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Fighting, Passionate. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Oriel Hadlee, Female Human Sorcerer 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)15 (+2) 8 (-1)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Druidic, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp.


Social Check DCs

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