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NPC Generator

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Advanced [show]


Jheri Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman has a large green mantle and cape that has been intricately interwoven into her black robe. She has a penchant for wearing a ring with an oversized ruby on her left hand. She keeps her scarlet crest in a flapper bob. She wears a mask on her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She takes great joy in being the best Slave Trader in town.

History: She is a Succubi in disguise. Her first spouse was a Actor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.

Motivation: Balancing her hectic life and new Slave Trader responsibilities is difficult; and she desires power and/or immortality

Flaws: Insomniac. Bonds: Rich, Job, Adventurer, Family. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Jheri Esstyrlynn, Female Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 250 gp. Brass mug with jade inlays (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Azzakh Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His bronze crest is greasy and uncared for. His eyes are likewise red.

Personality: Azzakh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small mountains village. His mother was a soldier and died while he was still young. Azzakh was left his mother's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature, Military. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Azzakh Linxakasendalor, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 9 (-1)16 (+3)
Skills Stealth +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Anne Simmons, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears rags and sports a simple walking cane, and sports empty pouches on her belt. Her white hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Anne is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Anne was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. There was a wharf not far from home where she often wandered off to fish. She has never given up on her poetry dream.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Extrovert, Justice, Artistic. Bonds: Poor, Nature, Religious. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Anne Simmons, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Vondal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His hair is blonde and curly. His green eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.

History: The child of northern immigrants he idolized his mother. Cursed with vampirism at a very young age, Vondal has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and a deep hatred of goblins

Flaws: Addict, Disease. Bonds: Immigrant, Enemies, Adventurer. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Vondal Fallack, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +6, Nature +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Tippletoe Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and carries quarterstaffs. Her hair is auburn and curly. Her thin eyebrows rest above her beady green eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Gifted from a young age, Tippletoe studied abroad. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Tippletoe Nucklestamp, Female Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)18 (+4) 16 (+3)12 (+1)
Skills Arcana +6, Stealth +6
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Undercommon, Infernal, Druidic
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Two Llamas Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her brown boots flare out at the collars. She is physically well-built. She has gray fur. Her eyes, though not visible through her cowl, are hazel.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a logical person and will generally grow upset if things defy logic and science.

History: Two Llamas was raised in a hard working conservative environment. When Two Llamas reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She ran away from her former home and has been making her living as a Beggar for the past few years.

Motivation: She wants to meet her childhood hero; and further expansion of business

Ideals: Optimist, Logical. Bonds: Job, Military, Adventurer. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Two Llamas Of Snakes, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 250 gp.


Social Check DCs


Quilla Offund, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue coat over a grey low-cut shirt, and a Stetson hat upon her head. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is not mentally stable, and does not behave rationally; and she wants to meet her childhood hero

Flaws: Insane, Antagonistic. Bonds: Criminal record, Attractive, Adventurer. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Quilla Offund, Female Gnome Sorcerer 2
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 140 pp. 1 Small steel mirror.


Social Check DCs


Chad Coombs, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with broad hat. His chestnut hair is knotted and matted. He has brown eyes and a brown hat with a green feather.

Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a island tribe. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's in love; and to settle down with his crush

Ideals: Logical. Flaws: Shy. Bonds: Nature, Adventurer, Has a crush. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Chad Coombs, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2300 sp.


Social Check DCs


Kansif Colby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sickle, but if one is not available she will default to her shield. Her skin is fair and her fingers are delicate and long. Her red hair is long and unkept. She wears an eyepatch.

Personality: Calm and collected, she is a well trained Mason. She is obsessed with finding treasure.

History: Born to a Seamstress, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants to meet her childhood hero.

Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Kansif Colby, Female Half-Orc Sorcerer 2
Medium (5'11") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 100 gp.


Social Check DCs

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