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NPC Generator

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Advanced [show]


Mardnab Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears tan cloth garments or leather armor. She keeps her chestnut hair in a pixie cut. She has blue eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born the only child of a wealthy merchant. Mardnab abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She inherited the family business which she has now maintained for 6 years.

Motivation: She has comitted a past crime that haunts her to this day; and further expansion of business

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Job, Criminal record. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Mardnab Dunben, Female Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)16 (+3) 9 (-1)11 (+0)
Skills Athletics +2, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Auran, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 170 gp.


Social Check DCs


Igden Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is kept up in a ponytail inside a Stetson hat. His amber eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the east, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to end his boredom

Ideals: Joker. Flaws: Mundane. Bonds: Military, Immigrant, Criminal record. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Igden Glittergem, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)10 (+0) 8 (-1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Bertram Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in an above average manner. His brown hair is knotted and matted. His brown eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted, Persistence. Bonds: Attractive, Immigrant. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Bertram Hogcollar, Male Halfling Sorcerer 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)13 (+1) 10 (+0)18 (+4)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 230 gp.


Social Check DCs


Audhild Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, she is an attractive figure. She wears just a grey suit. She has a long auburn ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Architect, her mother struggled to pay the bills. She dropped out of school before completing her studies. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and to prove her worth to the world

Ideals: Justice, Logical. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Audhild Ironfist, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1800 sp.


Social Check DCs


Geoffrey Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man sports yellow clothing, slightly heavier than average wear, and a wedding ring on his right hand. He keeps his brown hair in a pixie cut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Sculptor and found it very stressful. He struck the Sculptor job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Flaws: Addict, Emotional. Bonds: In love, Religious, Job. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Geoffrey Berevan, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 7 (-2)9 (-1)
Skills Animal Handling +0, Deception +1
Senses Passive Perception 8
Languages Common, Elven, Infernal, Terran, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 300 sp.


Social Check DCs


Spear Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His gray fur, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Spear grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Find a way to reverse the transformation of his brother; and further expansion of business

Ideals: Joker. Bonds: Attractive, Adventurer, Job, Family. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Spear Running, Male Tabaxi Sorcerer 3
Medium (5'9") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Ûkbûk Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his club ready. He keeps his black hair in a pixie cut. His eyes are blue and catlike.

Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Ûkbûk Stansfield, Male Half-Orc Sorcerer 3
Medium (6'1") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 18 (+4)13 (+1) 12 (+1)10 (+0)
Skills Athletics +7, Deception +2
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +7 / 1d8+5, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. Silver comb with moonstones (200 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Morkral Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" southern man, he wears a fancy brown suit. He sports a flattop hair cut. His hazel eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Shipwright, who enjoyed hunting, Morkral was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Expand his business; and sabotage a competitor

Ideals: Professionalism. Flaws: Insomniac. Bonds: Attractive, Nature, Rich, Job. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Morkral Deepdelver, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp.


Social Check DCs


Cloud In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear ponchos typically of a light brown in addition to tight pants. She has no fur. Her eyes are likewise amber.

Personality: She is a Guard first and foremost. She believes firmly that knowledge should be universal. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Cloud was raised in a hard working conservative environment. Cloud was born on a far western forest where she grew up under the tutelage of her mother, an expert Guard. She was granted divine powers by her dying sister.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cloud In the Wind, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs

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