Syllin Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is generally well dressed albeit a few years behind the times. Her brown hair, when down, is lengthy. She has brown eyes and a tan hat with a brown feather.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She is obsessed with finding treasure.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has dedicated herself to building a better village for her children.
Motivation: She is compelled to act according to her religious beliefs; and her name or reputation has been wronged in the past by giants, and she desires to right it
Bonds: Attractive, Poor, Enemies, Adventurer, Religious. Occupation: Servant
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 3100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Geva Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is generally well dressed albeit a few years behind the times. Her auburn hair is cut short. Her eyes, though not visible through her cowl, are hazel.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is frequently practicing swordplay.
History: Geva was born in the south. At a young age she loved to build and create. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She got away from her former life and has fallen to alcoholism.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence. Flaws: Secretive, Addict. Bonds: Attractive, Military. Occupation: Dyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. Rose (40 gp). 1 Banded mail.
Prâk Byron, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. His brown hair is cut short. His fierce amber eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born a particularly ugly child, much to the horror of his parents. Prâk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Shy, Insomniac. Bonds: In love, Nature. Occupation: Shepherd
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1800 sp.
Ghûra Tewksbury, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. He wears his silver hair up. His thin eyebrows rest above his beady brown eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Criminal record. Occupation: Sailor
Voice: Italian accent
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Ielenia Flows, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she usually wears her violet robe and has her halberd always slung over her shoulder. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is harsh and unforgiving.
History: Ielenia was raised in a hard working conservative environment. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has drifted from career to career and currently works as a Interpreter.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new interpreter responsibilities is difficult
Flaws: Antagonistic. Bonds: Attractive, Job, Debt. Occupation: Interpreter
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 4000 cp. 1 Darkwood Buckler.
Alston Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Dyer. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is still thick. He has hazel eyes and a tan hat with a white feather.
Personality: Stoic and calm, he prefers to meditate than take action. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Dyer business at a young age. Through the years after Alston was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Alston's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Dyer.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Dyer
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp.
Uraim Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. With bright blonde hair and a scraggly beard. He has a dull look in his hazel eyes.
Personality: Uraim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Uraim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Uraim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Uraim took refuge in the large cave and found the beat up sword and armor he uses now. He has since lost track of the people in his past.
Motivation: To unite with his sister.
Ideals: Impeccable. Bonds: Attractive, Poor, Military, Nature, Family. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. Carnelian (70 gp). 1 Minor magic item.
Werydd Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a perfectly clean shirt and pair of pants. Her white hair is well kept. Her blue eyes are passionate and lively.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Find a way to reverse the transformation of her brother; and a rival would like her out of the picture
Ideals: Professionalism. Bonds: Attractive, Criminal record, Poor, Family. Occupation: Shipwright
Voice: Speaks with a cold
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Azurite (9 gp).
Delg Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He prefers to wear grey clothing when he does not wear armor. His top hat is riddled with cuts and holes. His eyes are green and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born to a pair of adventurers, Delg grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Delg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Delg. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He would like to get married and retire; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Insane. Bonds: Family, Adventurer, Criminal record, Has a crush. Occupation: Shoemaker
Voice: Russian accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 17 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 20 (+5) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
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