Krusk Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears white cloth garments or leather armor. His auburn hair is thinning but still full. His eyes, though not visible through his cowl, are gray.
Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Krusk lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.
Motivation: Wants to raise his children well; and to be a adventurer again
Ideals: Philantrophist, Justice. Bonds: Family, Job. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp. Brass mug with jade inlays (100 gp).
Anbera Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She wears her chestnut hair down. She has gleaming, smiling amber eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. As long as the job gets done she does not care how it got done.
History: She was born in the west, but her parents moved at a very young age to the east. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against dire rats
Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Immigrant, Enemies. Occupation: Cook
Voice: Jamaican accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 38000 sp. Freshwater pearl (8 gp). Banded agate (8 gp). Pink pearl (90 gp). Azurite (8 gp). 1 Minor magic item.
Ahvain Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. He keeps his black hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has worked as a Ploughman like his mother before him.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Fighting, Philantrophist. Bonds: Poor, Job. Occupation: Ploughman
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp. Chalcedony (40 gp). 1 Banded mail.
Oda Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'0". She wears a tan vest and prefers black and white shirts. Her boots appear to have been at one point steel toed but are quite worn down, and her gloved hand is found clutching a pickaxe. Her golden hair is styled in orderly dreadlocks. She wears an eyepatch.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She always tries to repair and not replace. It was this mentality that drove her into the Bather business.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken as a slave by a traveling circus and forced to perform She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Rich, Slave. Occupation: Bather
Voice: Cold and demanding tone
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Dalaba Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is blonde, silky, and of moderate length. Her hazel eyes are passionate and lively.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A true patriot, Dalaba would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Dalaba was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has dedicated herself to building a better village for her children.
Motivation: She desires power and/or immortality.
Ideals: Impeccable. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp. Iolite (30 gp).
Chem Joy, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses like a well dressed Painter does. He wears a feathered hat to hide his balding. He wears a mask on his face.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to a criminal king-pin and mafia family His first spouse was a Fisher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Doesn't want to be a Painter and was forced into it by his family; and he possesses a valuable artifact that the thieves guild wishes to steal
Bonds: Job, Attractive, Family, Criminal record. Occupation: Painter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 300 sp.
Perra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a perfectly clean shirt and pair of pants. Her crest is short and copper. Her fierce gold eyes like to dwell on things.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a minor phobia of water and hates getting wet.
History: When she was but 3 years old her parents immigrated from the north. Her father took her hunting and taught her how to get in the mind of other creatures. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often.
Ideals: Athletic, Persistence. Flaws: Fearful. Bonds: Attractive, Immigrant, Nature. Occupation: Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp. 1 Hourglass.
Windy Running, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears brown trousers with green and tan striped suspenders. She wears various colorful collared shirts. She has done her best to style her beige fur to look like a famous performer. Her thin eyebrows rest above her beady green eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of a Doctor, who enjoyed hunting, Windy was taken on many hunting expeditions. Her childhood dream was to be a Doctor, but she was a colossal failure. She tends to her Roofer job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and retire the richest woman in the east
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 sp. Iolite (70 gp). 1 Masterwork Common Ranged Weapon.
Reirak Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his warhammer. His black hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady gray eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp.
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