Nurkara Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she has a large brown mantle and cape that has been intricately interwoven into her green robe. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her blue eyes are passionate and lively.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Nurkara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Nurkara was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: To get a good night's sleep; and a deep hatred of gnolls
Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, Enemies. Occupation: Roofer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 4000 cp.
Ahrim Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He sports a flattop hair cut. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day
Ideals: Justice, Fighting. Flaws: Disease. Bonds: Immigrant, Nature. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Buvvie Welber, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic woman, Buvvie's first love is herself. Her second love is also herself. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.
Motivation: She wants nothing more than to rejoin the army; and she is greedy
Ideals: Impeccable, Fighting. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Gardener
Voice: Old thin voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 70 gp. Silver pearl (100 gp). 1 Masterwork Musical instrument.
Silent Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a tight fitting pastel shirt and pants. He sports a flattop fur cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Logical, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Barkeep
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: Just what you see.
Yurgunn Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she tends to wear a large grey jacket. Her auburn hair is greasy and uncared for. She wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. She has a small toy that she constantly fidgets with.
History: She got into the Marshal business at a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Money/treasure; and wants to open a new tavern
Flaws: Ugly, Addict. Bonds: Job, Family, Rich. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 16 (+3) | 3 (-4) | 12 (+1) |
Senses Passive Perception 6
Languages Common, Dwarven, Giant, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp. 1 Masterwork Artisan’s tools.
Anne Morton, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a robe, a symbol of her god around her neck, and a trident on her belt. She wears a wide-brimmed hat to hide her balding. She has a tattooed face.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born to a criminal king-pin and mafia family She moved from fad to fad and when she turned 15 she discovered poetry. Being a Miller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac
Ideals: Fighting, Artistic. Flaws: Sensitive. Bonds: Family, Criminal record. Occupation: Miller
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Solid gold idol (300 gp).
Astar Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a violet coat with grey slacks. He is physically well-built. He has dyed his greying silver hair a little too much giving a sharp silver color. His ears are large.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal writing training, and achieved minor success. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.
Motivation: Revenge; and he is greedy
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Banker
Voice: American accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 3200 sp.
Baelitae Berevan, Female Elf [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She has done her best to style her brown hair to look like a famous performer. Her face is covered beneath a completely black helmet.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Shepherd and was forced into it by her family.
Ideals: Justice. Bonds: Attractive, Family, Mentor. Occupation: Shepherd
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp. Citrine (70 gp).
Roger Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a violet poncho over his likewise colored trousers and shirt. His long black hair is drawn into a two foot long braid. His blue eyes lackadaisically let the world flow into them.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roger grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roger. He used his abilities to trick people and travel the world for free.
Motivation: To find somewhere to settle down.
Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp. Eye agate (15 gp).
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