Nicholas Murphy, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. His auburn hair is long and unkept. He has several tiny jet earrings on each ear.
Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Depressed, Antagonistic. Bonds: Rich. Occupation: Servant
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 6 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp.
Brottor Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his pickaxe. He has a small bristly mustache and wavy auburn hair. He has a dull look in his brown eyes.
Personality: Brottor is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He seems to be bored by most things.
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 190 gp. Rhodochrosite (6 gp). Azurite (6 gp).
Tethren Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His deerstalker hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has always had a great fascination with Tiefling culture. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tethren fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Tiefling people; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Ugly, Insomniac, Racist. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1800 sp. 1 Masterwork Common Melee.
Silaqui Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: This woman is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She has a penchant for wearing a ring with an oversized opal on her right hand. She wears a small hat to hide her balding. Her ears are large.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born at the edge of vast forest. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Jeweler
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp. 1 Masterwork Light wooden shield.
Thodris Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'11" has a big stupid grin on her face most of the time. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her brown hair is heavily combed to the left. Her eyes are green and beady.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not believe in violence as a means to an end. She is a dedicated Bricklayer but believes her peers are too gung-ho.
History: Born in the west to a Bricklayer, Thodris learned a great deal about her father's area of expertise. A few years later when the south was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 20 (+5) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 4 Smokesticks.
Aerdeth Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a tan shirt with thin green vertical stripes and brown pants. He has dyed his greying golden hair a little too much giving a sharp golden color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy, self-centered, vain, and jealous.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Aerdeth managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Sabotage a competitor; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic, Selfish. Bonds: Criminal record, Rich, Job. Occupation: Server
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 5 (-3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 130 gp.
Varg Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears an entirely white suit with grey socks and a vest with buckled shoes. His hair is short and black. He has a tattooed face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the south. After coming to the age of reason, Varg took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Masseuse soon after.
Motivation: Sabotage a competitor; and balancing his hectic life and new masseuse responsibilities is difficult
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Masseuse
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. Red garnet (110 gp).
Kildrak Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of luck on his torso. He carries a battered scythe and tarnished whip as well. His golden hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the east, but his parents moved at a very young age to the north. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Immigrant, Family. Occupation: Actor
Voice: Aggressive tone
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 10 pp.
Faran Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length silver hair. His thin eyebrows rest above his beady violet eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born on a small isolated farm. Faran was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Faran decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Sailor
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 sp.
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