Armara Fear, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears many layers of old clothing at all times. Her silver hair is greasy and uncared for. Her black eyes are passionate and lively.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She invites people to come help in her community garden.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Armara was born on a far southern desert where she grew up under the tutelage of her mother, an expert Unemployed. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life.
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Unemployed
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 140 gp. Moss agate (6 gp). Chalcedony (50 gp). 3 Holy water.
Delebean Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears just a blue suit. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut and curly. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out
Flaws: Shy, Antagonistic, Disease. Bonds: Slave, Rich. Occupation: Interpreter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp.
Kerkad Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His wide-brimmed hat is riddled with cuts and holes. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. When he's not drinking or sleeping the drinks off, he's doing music.
History: Kerkad was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He now mingles about in high society.
Motivation: A strong sense of loyalty to Elven people; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Architect
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. 1 Banded mail.
Lezre Southey, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a white and grey robe with the hood down. Her hair, while still mostly white, has prominent grey streaks. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Lezre was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Bonds: Attractive, Poor, Criminal record, Adventurer. Occupation: Servant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 8 (-1) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Rose (20 gp). 1 Masterwork Common Melee.
Flame Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears baggy pastel pantaloons and a green scarf. He has wavy red fur. His ears are large.
Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Flame was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He's since become an addict/alcoholic.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Flaws: Ugly, Shy, Addict. Bonds: Job, Adventurer. Occupation: Bricklayer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. Bloodstone (50 gp). Blue quartz (15 gp). Tourmaline (90 gp).
Namfoodle Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He has a very tight haircut. He has brown eyes.
Personality: Aggressive, abrasive, and angry, Namfoodle embodies much of what other species detest in the Gnomes. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the south to a Junk Dealer, Namfoodle learned a great deal about his mother's area of expertise. A gifted student he started as a Scribe, but he got bored and became a Junk Dealer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Antagonistic, Insane, Secretive. Bonds: Attractive, Job. Occupation: Junk Dealer
Voice: Old Prospector
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 6000 cp. Golden pearl (50 gp).
Ahrim Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and pastel robe with the hood down. He carries a battered warhammer and tarnished flail as well. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Herbalist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp.
Ubada Weld, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a tight fitting white shirt and pants. She is portly but not overly obese. She wears her blonde hair down. She has brown eyes.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She misses her home and complains about the freezing weather, even in summer.
History: Ubada was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is terrified, and will act out of fear; and to reunite with her old friends
Flaws: Fearful. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
Hatae Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this woman wears a tan collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her silver hair is heavily combed to the left. Her brown eyes have a joyful gleam in them most of the time.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Energy wise she seems alert and responsive.
History: From birth she was tutored by a cruel and relentless mentor. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To prove her worth to the world; and balancing her hectic life and new ploughman responsibilities is difficult
Ideals: Philantrophist, Professionalism. Flaws: Impulsive. Bonds: Mentor, Job. Occupation: Ploughman
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
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