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NPC Generator

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Advanced [show]


Jak Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a red shirt with thin green vertical stripes and black pants. His whole body is exceptionally muscular. He has no hair. His thin eyebrows rest above his beady blue eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a brothel owner, Jak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Half-Elven compassion; and to get a good night's sleep

Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Jak Leagallow, Male Halfling Sorcerer 2
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 250 gp.


Social Check DCs


Forcas Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of daggers on his belt, each one with a amethyst on the hilt. He has styled his blue hair well, parting it to the left. His skin is flawless and his black eyes scan people very quickly.

Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.

History: Forcas was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Unemployed job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Forcas Mockery, Male Tiefling Sorcerer 1
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)17 (+3) 18 (+4)15 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 14
Languages Common, Infernal, Auran, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Radomir Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He wears his black hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: Radomir hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Shy, Secretive, Greedy. Bonds: Job. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Radomir Hilltopple, Male Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)11 (+0) 6 (-2)13 (+1)
Skills Acrobatics +4, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp.


Social Check DCs


Mastema Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is generally well dressed albeit a few years behind the times. She wears a deerstalker hat to cover her moderate length chestnut hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She invites people to come help in her community garden.

History: Mastema was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect her home

Ideals: Fighting, Philantrophist. Bonds: Attractive, Guardian. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Mastema Tragedy, Female Tiefling Sorcerer 1
Medium (4'9") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)17 (+3) 10 (+0)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Vicky Marleigh, Female Human [Permalink]

Personal [hide]

Description: She wears a grey tunic with pastel highlights, and long brown pants that bunch up around her shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy brown hair. She is very pretty but has cold, dead eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with finding treasure.

History: Vicky was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: Regain custody of her son; and wants to raise her children well

Ideals: Fighting. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Vicky Marleigh, Female Human Sorcerer 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)7 (-2) 15 (+2)5 (-3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs


Akmen Idea, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears baggy black pantaloons and a grey scarf. His dark red hair is smooth and relatively long. This gold eyed northerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Doctor mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Athletic. Flaws: Terse, Impulsive, Disease, Insomniac. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Akmen Idea, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)15 (+2) 7 (-2)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 8
Languages Common, Draconic, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Edge Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long yellow fur is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Marry his sister to traveling adventurers.

Ideals: Disciplined, Entrepeneur, Justice. Bonds: Attractive, Family. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Edge Running, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1000 cp.


Social Check DCs


Andraste Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this western woman wears a simple yellow robe with black stripes complete with hood. Her brown hair has been sun bleached extensively. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. A true patriot, Andraste would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A powerful brothel owner made her what she is. Through the years after Andraste was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Andraste's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Andraste and her spouse have recently divorced.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Military, Mentor. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Andraste Horineth, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 14 (+2)7 (-2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp. Rock crystal (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Erky Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. His tied-back hair is chestnut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Erky is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Erky took refuge in the old dungeon and found the beat up crossbow and armor he uses now. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Family, Nature. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Erky Fapplestamp, Male Gnome Sorcerer 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)10 (+0) 15 (+2)5 (-3)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp.


Social Check DCs

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