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NPC Generator

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Advanced [show]


Burana Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" northern woman, she is generally shirtless and showing off her tattooed chest. Her long scarlet crest is drawn into a two foot long braid. She has red eyes and a green hat with a tan feather.

Personality: While she acts the brute, she is far gentler than she would appear. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Burana was born in the north. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. Due to her spouse's obsession with being a Roofer they were divorced and she won custody of their son. She worked as a Butcher, and she later adopted a second son.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Fighting, Logical, Persistence. Bonds: Family, Job. Occupation: Butcher

Voice: Soft and mumbly

Attributes [hide]

Burana Xephyrbahnor, Female Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 8 (-1)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Fargrim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His wide-brimmed hat is riddled with cuts and holes. This violet eyed easterner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Fargrim Glanhig, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)7 (-2) 14 (+2)14 (+2)
Skills Religion +0, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Nirgel Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his dark red hair down. His fierce white eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Bonds: Job, Poor, Adventurer, Family. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Nirgel Sorrow, Male Tiefling Sorcerer 1
Medium (6'1") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 17 (+3)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Wrenn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair is red and curly. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and further expansion of business

Flaws: Ugly, Addict. Bonds: Nature, Military, Job. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Wrenn Horcusporcus, Male Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. 5 Acid flasks.


Social Check DCs


Rathkran Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green costume with the symbols of his god on his torso. He has moderate length silver crest. His eyes, though not visible through his cowl, are red.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Cynical, Addict. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Rathkran Esstyrlynn, Male Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 17 (+3)13 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Celestial, Giant, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Spring Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white fur is greasy and uncared for. His ears are large.

Personality: A skeptical and narcissistic man, Spring's first love is himself. His second love is also himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Navigator.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record, Job. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Spring Shore, Male Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)15 (+2) 13 (+1)16 (+3)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 210 gp. Eye agate (11 gp). Rock crystal (20 gp). Moss agate (11 gp).


Social Check DCs


Stacee Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: 2'9" and muscular, this northern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her golden hair is still thick. Her amber eyes are slightly larger than normal.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Stacee lived on a farm with her father, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. Due to her spouse's obsession with being a Crown-heir they were divorced and she won custody of their son. She worked as a Weaver, and she later adopted a second son.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Entrepeneur, Athletic, Justice. Flaws: Fearful. Bonds: Family. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Stacee Greenleaf, Female Halfling Sorcerer 2
Small (2'9") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)7 (-2) 10 (+0)17 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Holy water.


Social Check DCs


Barendd Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears grey leather gloves, a grey jacket, and tight pants. His brown hair is cut jaggedly and amateurishly. His eyes are brown and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Barendd took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Map Maker.

Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Has a crush. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Barendd Rumnaheim, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Raymond Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man likes to wear ponchos typically of a light violet in addition to tight pants. He has moderate length black hair. His thin eyebrows rest above his beady green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Guard, but he got bored and became a Architect. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Guard again.

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Raymond Nailo, Male Half-Elf Sorcerer 3
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)10 (+0) 15 (+2)16 (+3)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs

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