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NPC Generator

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Advanced [show]


Elizabeth Gracey, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a robe, a symbol of death around her neck, and a greatsword on her belt. Her brown hair is well kept. Her eyes are amber and catlike.

Personality: Cocky and sure of herself, she believes she is the best Mortician born in the past three hundred years. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised in a white middle class family as the only child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Mortician for the past few years.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Job, Mentor. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Elizabeth Gracey, Female Human Sorcerer 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 10 (+0)7 (-2)
Skills Arcana +5, Athletics +3
Senses Passive Perception 10
Languages Common, Auran, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 160 gp.


Social Check DCs


Nadarr Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His blue crest is smooth and relatively long. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a minor phobia of water and hates getting wet.

History: Nadarr lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: A need for knowledge about a nearby landmark; and wants to raise his children well

Ideals: Entrepeneur, Fighting. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Nadarr Grrrmmballhyst, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)12 (+1) 15 (+2)17 (+3)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Arjhan Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. His gold crest is drawn into a tight pony tail with a rose scrunchie. He has gold eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Arjhan Umbyrphrael, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Furrele Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She wears black trousers with white and brown striped suspenders. She wears various colorful collared shirts. Her red crest is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is used to getting what she wants. In part because she is a meticulous planner.

History: Furrele was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Find a way to reverse the transformation of her sister; and to end her boredom

Ideals: Optimist, Professionalism. Flaws: Secretive, Mundane. Bonds: Family. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Furrele Xephyrbahnor, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)15 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Red spinel (80 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Warryn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man is dressed in a clean tan cloak covering his clean studded leather, and sports empty pouches on his belt. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Warryn is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Warryn is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Warryn was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Warryn Miggledy, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 12
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Philomena Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is well dressed, but even with her fine clothing she looks run-down. Her hair is silver and curly. Her green eyes have a joyful gleam in them most of the time.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She misses her home and complains about the freezing weather, even in summer.

History: The child of southern immigrants she idolized her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: She's attracted to the PC; and she desires power and/or immortality

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Armorer

Voice: French accent

Attributes [hide]

Philomena Silvereyes, Female Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp. Coral (60 gp). 1 Simple lock.


Social Check DCs


Boddynock Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tan tunic with grey highlights, and long white pants that bunch up around his shoes. He sports a flattop hair cut. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Disciplined, Optimist. Flaws: Lazy. Bonds: Nature, Religious. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Boddynock Quillsharpener, Male Gnome Sorcerer 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 1 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)10 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. Azurite (14 gp). Jasper (20 gp). Amber (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tomi Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears just a red suit. He is tall, broad shouldered and powerfully built. He wears a feathered hat to hide his balding. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Guard, but he got bored and became a Baker. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Flaws: Antagonistic, Fearful, Secretive, Mundane. Bonds: Job. Occupation: Baker

Voice: Whispers

Attributes [hide]

Tomi Thorngage, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp. Brown-green garnet (70 gp).


Social Check DCs


Bree Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tight fitting red shirt and pants. She has a slight overbite and is overall scrawny. Her blonde hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born into a rich family. Her family was turned out during the war. She and her family wandered east to less war torn lands. After a long history of fighting, Bree and her spouse have recently divorced.

Motivation: Sabotage a competitor; and she's looking for her big break

Flaws: Antagonistic, PTSD. Bonds: Adventurer, Rich, Job. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Bree Quickstep, Female Halfling Sorcerer 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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