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NPC Generator

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Advanced [show]


Ilde Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of kukris on her belt, each one with a amethyst on the hilt. Her black hair is cut short with large spiked bangs in the front. Her amber eyes are passionate and lively.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Ilde Eversharp, Female Dwarf Sorcerer 3
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Pink pearl (150 gp).


Social Check DCs


Bharash Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His rusty crest has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and money/treasure

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Bharash Kerrhylon, Male Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. Red garnet (90 gp). Amethyst (90 gp). Zircon (60 gp).


Social Check DCs


Panana Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears just a tan suit. She has dyed her greying black hair a little too much giving a sharp black color. She wears a mask on her face.

Personality: Aggressive, abrasive, and angry, Panana embodies much of what other species detest in the Gnomes. She plays an instrument quite well.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has never given up on her music dream.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Military, Debt. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Panana Ningel, Female Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp. Brass mug with jade inlays (200 gp).


Social Check DCs


Nordak Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey costume with the symbols of magic on his torso. He has a brown handlebar mustache and slicked back brown hair. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Nordak was born the youngest of three triplets. In his 18th year, his parents were killed by a illithids raid, leaving Nordak alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Regain custody of his son; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Athletic, Professionalism. Flaws: Impulsive. Bonds: Family, Enemies. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Nordak Morigak, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)10 (+0) 13 (+1)9 (-1)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 90 pp.


Social Check DCs


Fragrant In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with small hat. He has styled his brown fur well, parting it to the right. He has gleaming, smiling copper eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered

History: He was always a brilliant, if unscrupulous mind. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Disciplined, Logical. Flaws: Insane. Bonds: Immigrant. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Fragrant In Woods, Male Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Nalral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a brown coat, and sports empty pouches on his belt. He sports a flattop hair cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. Nalral is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Family, Religious. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Nalral Rumnaheim, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 210 gp. A roughly beaten golden orb (40 gp).


Social Check DCs


Qemuel Murder, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of tridents, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is short and blue. His gold eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He is a very good compulsive liar and kleptomaniac.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Impulsive. Bonds: Poor, Criminal record, Military. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Qemuel Murder, Male Tiefling Sorcerer 2
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 11 (+0)17 (+3)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 350 gp.


Social Check DCs


Clerebold Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, violet cloak. His golden hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Overbrimming with self-confidence, Clerebold isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Server and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Clerebold Selevarun, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)16 (+3) 16 (+3)8 (-1)
Skills Insight +5, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnoll, Ignan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 70 gp.


Social Check DCs


Jheri Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears black painted combat armor at almost all times. She has blue crest. Her fierce gold eyes like to dwell on things.

Personality: Always inclined to offer people food she seems plenty friendly. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Jheri grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and to share knowledge with the world

Ideals: Philantrophist, Logical. Bonds: Adventurer, Attractive. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Jheri Qyxpahrgh, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs

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