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NPC Generator

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Advanced [show]


Qemuel Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his trident. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a cross on it. His black hair is drawn into a tight pony tail with a cross scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and seeks redemption

Flaws: Ugly. Bonds: Military, Criminal record, Job. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Qemuel Anarchy, Male Tiefling Sorcerer 3
Medium (6'7") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)15 (+2) 14 (+2)19 (+4)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Flask Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown wide-brimmed hat and brown clothes and is in decent physical shape. Her lavender fur is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised in a forest tribe. Flask was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Flask decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Passionate. Bonds: Adventurer, Nature, Criminal record. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Flask Running, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 3 Antitoxin.


Social Check DCs


Maagog Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized opal on his left hand. His green crest is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Maagog was born in the south. At a young age he loved to build and create. A freak accident while working with his Server father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and wants to open a new tavern

Ideals: Persistence. Flaws: Disease. Bonds: Rich, Job, Immigrant, Has a crush. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Maagog Argenthrixus, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp.


Social Check DCs


Enidda Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is wearing a long, tan, dusty cloak. Her clothes are grease stained in places. With wild golden hair. Her violet eyes are passionate and lively.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Enidda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found; and regain custody of her daughter

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Enidda Loofollue, Female Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)6 (-2) 7 (-2)11 (+0)
Skills Athletics +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Silvo Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is styled in orderly dreadlocks. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Baker business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Baker.

Motivation: His religion dominates his actions; and to be a mayor again

Flaws: Ugly, Impulsive, PTSD. Bonds: Job, Religious. Occupation: Baker

Voice: Whispers

Attributes [hide]

Silvo Stoutbridge, Male Halfling Sorcerer 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 13
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Nicor Speed, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Tanner. He keeps his long purple hair kept up in a rat tail. He has red eyes and a green hat with a yellow feather.

Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted divine powers by his dying brother.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Joker, Gifted. Bonds: Nature, Has a crush. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Nicor Speed, Male Tiefling Sorcerer 1
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp. A roughly beaten golden orb (40 gp).


Social Check DCs


Vonbin Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the four houses of cards on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. He has dyed his greying black hair a little too much giving a sharp black color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He now owns his own business.

Motivation: To get a good night's sleep; and to be a hunter again

Ideals: Logical. Flaws: Insomniac. Bonds: Job, Poor, Religious. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Vonbin Rumnaheim, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 2000 cp.


Social Check DCs


Merla Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her chestnut hair is knotted and matted. Her blue eyes are slightly larger than normal.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Nature, Criminal record, Immigrant, Adventurer, Job. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Merla Warmwater, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)16 (+3) 13 (+1)13 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Elven, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 390 gp.


Social Check DCs


Lance Ryley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. With bright silver hair and a scraggly beard. His eyes are a pleasant gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Mercenary, who enjoyed hunting, Lance was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Mercenary again; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Nature, Job. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Lance Ryley, Male Human Sorcerer 2
Medium (6'1") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)8 (-1) 8 (-1)15 (+2)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Amber (100 gp). Banded agate (6 gp). 1 Silk rope.


Social Check DCs

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