Trynnicus Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He has a moderate pudge and is not very fit. His green crest is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.
History: Trynnicus was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.
Motivation: Retire the richest man in the north; and sabotage a competitor
Ideals: Optimist, Persistence. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp. Citrine (40 gp).
Helja Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she has the majority of her body covered in plate. Her white hair is lengthy and is close to two feet long. This violet eyed westerner is not easily forgotten.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by orcs. Helja was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Scribe
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 250 gp. 2 Thunderstones.
Lûgdash Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears a faded coat and loose pants complete with feathered hat. His right hand appears badly burned and disfigured. His chestnut hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the west his family was never financially stable. Cursed with a spirit at a very young age, Lûgdash has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break.
Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 8 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Foxilon Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bald on top and has large blonde tufts of hair around his ears. His gray eyes dart from person to person.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a very good compulsive liar and kleptomaniac.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur, Opinionated. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Whurbin Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He wears a feathered hat to hide his balding. He has amber eyes and a brown hat with a tan feather.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Bather in town.
History: He was born at the edge of vast mountains. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a bather and was forced into it by his family
Ideals: Athletic. Flaws: Selfish. Bonds: Poor, Job, Nature, Family. Occupation: Bather
Voice: Dutch accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp.
Pâsh Wheatley, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'2" and does not wear sleeves and tends to eschew shirts when he can avoid it. His right hand appears badly burned and disfigured. His auburn hair is knotted and matted. His blue eyes lackadaisically let the world flow into them.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.
History: He was born the only child of a wealthy merchant. A few years later when the east was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.
Motivation: Someone believes him a fraud; and to get a good night's sleep
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Immigrant. Occupation: Tanner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp. 1 Chain shirt.
Ekk Melancon, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is well dressed, constantly wearing a black suit, white shirt, and black tie. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her father raised her in a mountain cabin. After coming to the age of reason, Ekk took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and regain custody of her daughter
Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Freshwater pearl (8 gp).
Frederick Whitby, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears dark leathers with embroidery. His right hand appears badly burned and disfigured. He has wavy white hair. His eyes are gray and beady.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Antagonistic. Bonds: Slave, Rich. Occupation: Servant
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp. 1 Healer’s kit.
Sweet Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and is typically in her Mortician uniform. Her deerstalker hat is riddled with cuts and holes. Her eyes are yellow.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Energy wise she seems alert and responsive.
History: She was raised by priests from a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She tends to her Mortician job now, and dutifully fulfills any obligations she has.
Motivation: Her religion dominates her actions; and sabotage a competitor
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Mortician
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!
