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NPC Generator

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Advanced [show]


Corkitron Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a tight fitting red shirt and pants. His skin is also unnaturally pale. His white hair and beard is wavy and long. His amber eyes are slightly larger than normal.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was always a brilliant, if unscrupulous mind. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Enemies, Rich. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Corkitron Stoutman, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 8 (-1)11 (+0) 11 (+0)10 (+0)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 360 gp. 1 Banded mail.


Social Check DCs


Rimmon Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports black clothing, slightly heavier than average wear. He wears his purple hair down. His face is covered beneath a completely black helmet.

Personality: Rimmon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Rimmon was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wishes to resurrect an old love.

Ideals: Extrovert, Persistence. Bonds: In love, Slave. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rimmon Temerity, Male Tiefling Sorcerer 3
Medium (5'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)13 (+1) 12 (+1)19 (+4)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. Zircon (60 gp). Violet garnet (200 gp).


Social Check DCs


Gurdis Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many black ritualistic tattoos. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a very tight haircut. Her violet unseeing eyes seem to look past you.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Gurdis was born the youngest of three triplets. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Attractive, Family. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Gurdis Glanhig, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)6 (-2) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp. 1 Backpack.


Social Check DCs


Five Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. Her white fur is singed and shortened. Her eyes are green and catlike.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make her almost putty in your hands.

History: She served in the navy to pay for her family's outstanding loans. Five liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety; and a rival would like her out of the picture

Flaws: Ugly, Selfish. Bonds: Poor, Nature, Military. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Five Fang, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 16 (+3)8 (-1)
Skills History +1, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Hadarai Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He is typically in his Cartwright uniform, and his gloved hand is found clutching a crossbow. He wears his golden hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the south to a Cartwright, Hadarai learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hadarai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hadarai. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Ugly, Terse. Bonds: Job, Criminal record. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Hadarai Erenaeth, Male Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)12 (+1) 11 (+0)7 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. Moonstone (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Heather Kendall, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is short and blonde. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She pushes her goals aggressively. She is also a coward if confronted.

History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Heather took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the south, certain she would find work there.

Motivation: She feels threatened by others.

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Heather Kendall, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp.


Social Check DCs


Robbie Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: 2'11" and lanky with angular features, she is an attractive figure. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is cut short with large spiked bangs in the front. She has a dull look in her hazel eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Robbie was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Poor, Attractive, Adventurer, In love. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Robbie Bigheart, Female Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 17 (+3)12 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Blorg Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Shepherd, but he got bored and became a Mercenary. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Bonds: Adventurer, Attractive, Religious, Job. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Blorg Benson, Male Half-Orc Sorcerer 3
Medium (5'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Ekk Blakely, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is wearing a long, white cloak. She is muscular with a powerful set of arms. Her hair is cut close to her head. She has a tattooed face.

Personality: Always inclined to offer people food she seems plenty friendly. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has been a successful dealer in antiques buying low and selling high.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Job. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Ekk Blakely, Female Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +1, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp. Deep blue spinel (200 gp).


Social Check DCs

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