Cask Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy brown pantaloons and a tan scarf. His lavender fur is slicked back into a classic pompadour. His fierce hazel eyes like to dwell on things.
Personality: He has always had a great fascination with Human culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Cask was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it
Flaws: Racist. Bonds: Enemies, Family, Rich. Occupation: Courier
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 130 gp. Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (100 gp). 1 Half-Plate.
Rosamund Marley, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear grey tank tops with white skirt. Her chestnut hair, when down, is lengthy. Her brown eyes have a joyful gleam in them most of the time.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Over the years she perfected her riding and shooting skills. She left for the east, certain she would find work there.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Justice, Gifted. Bonds: Immigrant, Nature. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 50 gp.
Ortegar Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely red suit with brown socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish brown hair is in a traditional bowl cut. His violet unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp. Tourmaline (160 gp).
Bethrynna Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Layabout does. She carries with her a set of scimitars on her belt, each one with a sapphire on the hilt. Her chestnut hair is lengthy. She wears an eyepatch.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is obsessed with a lost civilization.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with her childhood friend; and to be a blacksmith again
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Layabout
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp.
Findex Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a robe, a symbol of death around her neck, and a monstrous two handed axe on her belt. She wears a small hat to cover her moderate length brass crest. Her gold eyes peer out from beneath her small green hat.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the north her family was never financially stable. Her childhood dream was to be a Courier, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp.
Baelitae Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear tan pants and tee shirts. She has dyed her greying white hair a little too much giving a sharp white color. She has a dull look in her green eyes.
Personality: Cocky and sure of herself, she believes she is the best Apothecary born in the past three hundred years. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Baelitae was raised in a hard working conservative environment. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She then took over the family business and is one of the better Apothecary for hire.
Motivation: She'd like to take her coworkers down a peg; and a deep hatred of gnolls
Ideals: Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp. Alexandrite (200 gp). 1 Masterwork Common Melee.
Burto Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his red hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Logical. Flaws: Mundane, Insane. Bonds: Attractive. Occupation: Animal Trainer
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 10000 cp. 1 Small steel mirror.
Naivara Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears suspenders and violet workpants. Her shirt is blue, and she wears a heavy violet leather apron most of the time. With bright black hair. Her eyes are blue.
Personality: She likes to make people angry or surprised. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She got into the Carpenter business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by brigands. Naivara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Expand her business.
Flaws: Antagonistic. Bonds: Poor, Adventurer, Job, Enemies. Occupation: Carpenter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee.
Cloud Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a faded coat and loose pants complete with wide-brimmed hat. Her red fur is lengthy. Her face is scarred and worn.
Personality: Stoic and calm, she prefers to meditate than take action. She also has developed a complete distrust of the Carpenter profession.
History: She was born several months after her mother was called into army service. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cloud took refuge in the ruined castle and found the beat up hammer and armor she uses now. She has set out to sabotage the competition.
Motivation: She wants nothing more than to rejoin the army; and further expansion of business
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Gardener
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Citrine (40 gp).
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