Urshar Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a robe, a symbol of death around her neck, and a hand crossbow on her belt. She keeps her white hair in a flapper bob. She has blue eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised in a white middle class family as the only child. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in hand crossbow use. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and she is terrified, and will act out of fear
Ideals: Fighting, Disciplined. Flaws: Fearful, Mundane. Bonds: Enemies. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1300 sp. Golden yellow topaz (600 gp). 1 Climber’s kit.
Whurdred Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. Her red hair is knotted and matted. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is harsh and unforgiving.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying brother.
Motivation: She has money and likes to spend it.
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Rich, Attractive. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
River Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times, and she perpetually has her morningstar ready. She has moderate length orange fur. She wears round tiny glasses practically rammed into her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: The child of western immigrants she idolized her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in River's homeland. River decided to take the middle way and become a bodyguard. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp.
Seebo Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a halberd. He wears his auburn hair up. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Seebo embodies much of what other species detest in the Gnomes. He also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Seebo grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Knight. He became a Knight soon after.
Motivation: To reunite with his old friends; and wants to open a new tavern
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Knight
Voice: German accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Goblin
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp.
Thiala Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is golden, silky, and of moderate length. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a logical person and will generally grow upset if things defy logic and science.
History: Thiala was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She moved out west to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Ideals: Athletic, Logical. Bonds: Attractive, Criminal record, Poor. Occupation: Farmer
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp. 1 Masterwork studded leather.
Leaf In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her brown fur is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When Leaf reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.
Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out
Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Slave, Military. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 9 (-1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
Two Llamas Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His gray fur, when down, is lengthy. His fierce amber eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by drow. Two Llamas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He has passion for adventuring and risk; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Adventurer, Enemies, Mentor, Poor. Occupation: Cook
Voice: Irish accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Goroth Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. He has a small bristly mustache and wavy white hair. His eyes, though not visible through his cowl, are brown.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Goroth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. 1 Masterwork Heavy wooden shield.
Meriele Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: An older woman who is perpetually draped in fineries, but all of this concealed by her earthly robes., she is not a threatening figure. Her hair is short and silver. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Nature. Occupation: Mortician
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Terran, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Sard (50 gp).
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