Greeba Sherwood, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a black poncho over her likewise colored trousers and shirt. She is portly but not overly obese. She sports chestnut long hair. Her thin eyebrows rest above her beady violet eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She receives visions of the future at random moments
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her psionic abilities were realized during a raid on her village. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Ugly, Mundane, Disease, Insomniac. Occupation: Bookbinder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Orc, Terran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. Obsidian (13 gp). Amethyst (90 gp).
Ghaliver Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left leg. He likes to wear white tank tops with blue pants. He keeps his brown hair in a pixie cut. His brown eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.
History: Born in the west to a Miner, Ghaliver learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ghaliver took refuge in the large cave and found the beat up crossbow and armor he uses now. He has worked as a Miner like his mother before him.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Insomniac, Shy. Bonds: Job, Nature. Occupation: Miner
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp. Hematite (8 gp).
Nim Firahel, Male Elf [Permalink]
Personal [hide]
Description: This western man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He wears large thick round spectacles.
Personality: He dislikes all the random violence that takes place in the west. He is obsessed with a lost civilization.
History: The child of western immigrants he idolized his mother. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Pacifist, Gifted. Bonds: Poor, Immigrant, Adventurer. Occupation: Miller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Infernal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Ozyman Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'1" and is a bit bulky. He is very muscular particularly in the legs. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair has been sun bleached extensively. His violet eyes peer out from beneath his Stetson red hat.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Gifted, Athletic. Flaws: Mundane. Bonds: Poor, Military. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Giselle McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on her right hand. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is happy with her job as a Miner. She turns her eye from what people do, preferring to live and let live. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in the west to a Miner, Giselle learned a great deal about her mother's area of expertise. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She struck the Miner job and began her own company from there.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Logical. Flaws: Racist. Bonds: Poor, In love, Job. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp.
Armara Guilt, Female Tiefling [Permalink]
Personal [hide]
Description: A 4'11" eastern woman, she wears suspenders and green workpants. Her shirt is brown, and she wears a heavy green leather apron most of the time. Her wide-brimmed hat is riddled with cuts and holes. Her thin eyebrows rest above her beady gold eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her father raised her in a mountain cabin. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and wishes to resurrect an old love
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, In love. Occupation: Guard
Voice: Timid voice
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 15 (+2) | 6 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp.
Theirastra Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'9" and wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. Her blonde hair is heavily combed to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born in a small village she learned the ways of the warrior from her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has a crush on the local Baker; and wants to open a new tavern
Ideals: Fighting. Flaws: Secretive. Bonds: Family, Job, Has a crush. Occupation: Map Maker
Voice: Posh accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Nissa Ningel, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a tan tunic with blue highlights, and long yellow pants that bunch up around her shoes. She has wavy chestnut hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Since then, she has sought to make the best of life.
Motivation: Retire the richest woman in the south; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Passionate, Optimist, Entrepeneur. Bonds: Attractive, Immigrant, Nature. Occupation: Map Maker
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp).
Aura Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing colorful clothing, dressed as a Layabout. Her red fur is braided into rings. She wears crescent spectacles with a black brim.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Shy. Bonds: Rich, Immigrant, Adventurer. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp. Amethyst (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
