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NPC Generator

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Advanced [show]


Nella Spalding, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears a large hat to cast shadows over her face and wears ponchos to better hide her body, she is not a threatening figure. Her auburn hair is wavy and long. Her gray eyes peer out from beneath her deerstalker black hat.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and she wants to meet her childhood hero

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer, In love. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Nella Spalding, Female Half-Orc Sorcerer 1
Medium (4'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp.


Social Check DCs


Drifting Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries a battered kukri and tarnished scimitar as well. Her fur is beige, silky, and of moderate length. She has a tattooed face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the north to a Farmer, Drifting learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She now spends her time doing works of charity.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Fighting, Opinionated, Philantrophist. Bonds: Attractive, Job. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Drifting Peak, Female Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ilde Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is well kept. This amber eyed southerner is not easily forgotten.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Healer arts, while her father instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Rich, Job. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Ilde Bloodkith, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 10 pp.


Social Check DCs


Oolah Shirley, Female Half-Orc [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern woman wears a lot of dark rich colors, with gold accents. Her red hair is still thick. She wears large thick round spectacles.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes her a fraud.

Ideals: Athletic, Professionalism. Bonds: Attractive, Enemies, Poor. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Oolah Shirley, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Damakos Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a tan scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His dark red hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Enemies. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Damakos Dread, Male Tiefling Sorcerer 3
Medium (6'9") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)12 (+1) 11 (+0)19 (+4)
Skills Animal Handling +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 7000 cp.


Social Check DCs


Birel Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman dresses in collared shirts and wears a proper scarf over her head. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Birel took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge; and she's repulsed by the pc

Ideals: Disciplined, Gifted. Bonds: Poor, Attractive, Nature. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Birel Gentry, Female Half-Elf Sorcerer 2
Medium (4'8") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Flame Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She tends to wear a pastel poncho over her likewise colored trousers and shirt. Her whole body is exceptionally muscular. She has wavy yellow fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Flame was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Seamstress they were divorced and she won custody of their son. She worked as a Painter, and she later adopted a second son.

Motivation: Doesn't want to be a Painter and was forced into it by her family; and regain custody of her son

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Flame Thunder, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)9 (-1) 15 (+2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Three Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'5". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a hand crossbow. He wears his beige fur down. His copper eyes are passionate and lively.

Personality: He has always had a great fascination with Half-Elven culture. He is frequently practicing swordplay.

History: Three was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Half-Elven people; and he desires power and/or immortality

Flaws: Racist. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Soapmaker

Voice: Sounds elderly

Attributes [hide]

Three Shoe, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 pp. 1 Banded mail.


Social Check DCs


Kerkad Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long white crest is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Bonds: Poor, Criminal record, Immigrant. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Kerkad Bhenkumbyrznaax, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Chalcedony (50 gp). 1 Masterwork Common Melee.


Social Check DCs

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