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NPC Generator

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Advanced [show]


Fallond Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. He has shaved his head bald. He is baby faced.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Fallond was born with his father's beautiful face. In his 17th year, his parents were killed by a gnolls raid, leaving Fallond alone in the world. After a stint in an orphanage, he was adopted. He became a Animal Trainer soon after.

Motivation: He's attracted to the PC; and he has a crush on the local bounty hunter

Flaws: Impulsive. Bonds: Poor, Enemies, Attractive, Job, Has a crush. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Fallond Torevir, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)17 (+3) 11 (+0)10 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnoll, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs


Quick Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His orange fur is knotted and matted. His skin is flawless and his green eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Quick was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Quick Treat, Male Tabaxi Sorcerer 3
Medium (6'2") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2400 sp. Lapis lazuli (10 gp). Sard (40 gp).


Social Check DCs


Tippletoe Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many brown ritualistic tattoos. She wears many layers of old clothing at all times. Her auburn hair is matted, messy, and big. Her hazel eyes have a joyful gleam in them most of the time.

Personality: Tippletoe is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She believes the world needs to unite to get rid of brigands once and for all.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. Days after completing her studies, news broke out that her hometown was attacked by brigands. Tippletoe was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Enemies, Religious, Job. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Tippletoe Wildwander, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)8 (-1) 14 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Deep green spinel (110 gp).


Social Check DCs


Pijjirik Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is dressed in a clean green cloak covering his clean studded leather, and sports empty pouches on his belt. His crest is gold and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Pijjirik does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Pijjirik studied abroad. A few years later when the north was not economically sound they moved to his current location. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult.

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Military, Immigrant. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Pijjirik Delmirev, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 600 sp. Black pearl (600 gp). Obsidian (8 gp). Freshwater pearl (8 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Verna Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has moderate length blonde hair. Her half smiles and brown eyes are beguiling and draw you in.

Personality: Her tongue was cut out and she uses sign language. She is a great chef.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She married young, but lost her spouse to dire rats. She was granted psionic powers by her dying sister.

Motivation: Someone believes her a fraud.

Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Attractive, Enemies. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Verna Thorngage, Female Halfling Sorcerer 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Damien Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting red shirt and pants. He keeps his chestnut hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He is mildly Halfling supremacist, though he does not identify as such. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Criminal record, Rich. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Damien Jamjar, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 9 (-1)9 (-1) 17 (+3)10 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Ishte Tolerance, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Beneath her clothing is a huge mess of scar tissue. Her purple hair is knotted and matted. She has a dull look in her silver eyes.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. The war was a terrible time for her, and Ishte does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in a small desert village. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Map Maker and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Depressed. Bonds: Slave, Military, Nature, Family. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Ishte Tolerance, Female Tiefling Sorcerer 1
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 18 (+4)14 (+2)
Skills Athletics +2, Nature +3
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp.


Social Check DCs


Luthra Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has done her best to style her golden hair to look like a famous performer. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She feels threatened by others; and many drow want her driven away

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Criminal record, Enemies. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Luthra Maekkelferce, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 18 (+4)8 (-1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1300 sp. Blue quartz (6 gp). 1 Masterwork Common Melee.


Social Check DCs


Dalgal Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Navigator. He has shaved his head bald. His eyes are a pleasant violet.

Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. Dalgal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Dalgal Trollbleeder, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 18 (+4)11 (+0) 12 (+1)10 (+0)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 90 pp. Freshwater pearl (14 gp). Eye agate (14 gp). Chrysoberyl (100 gp).


Social Check DCs

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