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NPC Generator

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Advanced [show]


Tree Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses in pastel turtlenecks beneath a green coat with yellow slacks. Her fur is white, silky, and of moderate length. She wears large thick round spectacles.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was raised in a desert tribe. Over the years she perfected her riding and shooting skills. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Tree Of Snakes, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)13 (+1) 16 (+3)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp.


Social Check DCs


Werydd Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She has wavy golden hair. Her hazel unseeing eyes seem to look past you.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in a small forest village. She worked as a nervous Jeweler and found it very stressful. She has drifted from career to career and currently works as a Jeweler.

Motivation: She feels kind of lost in life; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Nature, Job. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Werydd Broodfist, Female Dwarf Sorcerer 3
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)8 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Malachite (11 gp). Violet garnet (700 gp).


Social Check DCs


Caelynn Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her whole body is exceptionally muscular. She has wavy blonde hair. Her blue eyes peer out from beneath her deerstalker violet hat.

Personality: She loves telling others what to do and how they should feel about things. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Gifted from a young age, Caelynn studied abroad. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Opinionated, Gifted. Bonds: Immigrant, Enemies, Family. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Caelynn Accord, Female Half-Elf Sorcerer 2
Medium (4'7") Half-Elf, True Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 14 (+2)3 (-4) 12 (+1)11 (+0)
Skills Perception +3, Religion -2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: Just what you see.


Social Check DCs


Shava Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue feathered hat and blue clothes. Her white hair is knotted and matted. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To settle down with her crush; and she's attracted to the pc

Ideals: Athletic, Justice. Bonds: Attractive, Rich, Debt, Has a crush. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shava Ofandrus, Female Elf Sorcerer 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 6 (-2)12 (+1) 16 (+3)16 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp. Aquamarine (300 gp).


Social Check DCs


Caramip Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray.

Personality: Her tongue was cut out and she uses sign language. She uses divination through singing.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal poetry training, and achieved minor success. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Athletic, Gifted, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Guard

Voice: Raspy

Attributes [hide]

Caramip Ironhide, Female Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 14 (+2)16 (+3)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Celestial, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Ahrim Anger, Male Tiefling [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His black hair is kept up in a ponytail inside a wide-brimmed hat. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Ahrim was raised in a hard working conservative environment. His childhood dream was to be a Map Maker, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Addict, Ugly. Bonds: Rich, Job. Occupation: Bowyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Ahrim Anger, Male Tiefling Sorcerer 2
Medium (6'3") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 210 gp. 1 Simple lock.


Social Check DCs


Joan Prescott, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'10". She dresses well, typically a more casual-formal manner, and her gloved hand is found clutching a club. Her auburn hair is kept up in a ponytail inside a deerstalker hat. She tend to wears goggles to shield her eyes.

Personality: Confrontational and typically high on some drug or another. The war was a terrible time for her, and Joan does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: When she was but 7 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She got away from her former life and has fallen to alcoholism.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Addict, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Joan Prescott, Female Human Sorcerer 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)9 (-1) 13 (+1)13 (+1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 1 Chain shirt.


Social Check DCs


Azza Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is generally well dressed albeit a few years behind the times. Her chestnut hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is business-like. She takes instructions and follows them to the letter. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Azza was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Athletic, Professionalism. Bonds: Attractive, Adventurer, Poor. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Azza Nowhere, Female Tiefling Sorcerer 3
Medium (6'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Ront Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barber. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Joker, Professionalism, Gifted. Bonds: Has a crush, Job. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Ront Gentry, Male Half-Orc Sorcerer 3
Medium (5'3") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)7 (-2) 15 (+2)8 (-1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 18000 cp.


Social Check DCs

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