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NPC Generator

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Advanced [show]


Reynard Digby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His silver hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of giants once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Fighting, Gifted. Flaws: Shy, Racist. Bonds: Attractive, Enemies. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Reynard Digby, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)17 (+3) 13 (+1)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 80 gp. Jade (120 gp).


Social Check DCs


Barendd Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a grey poncho over his likewise colored trousers and shirt. His black hair is cut short. His eyes, though not visible through his cowl, are brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Barendd grew up listening to his father's many stories. Barendd was born on a far eastern forest where he grew up under the tutelage of his father, an expert Priest. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and meet up once more with his childhood friend

Ideals: Athletic, Impeccable, Gifted. Bonds: Adventurer, Immigrant. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Barendd Deepdelver, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Tiger eye turquoise (13 gp).


Social Check DCs


Windy Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear pastel pants and tee shirts. His red fur is lengthy and is close to two feet long. He has gleaming, smiling green eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the south, but his parents moved at a very young age to the west. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Marry his sister to traveling adventurers; and revenge

Ideals: Optimist. Bonds: Enemies, Immigrant, In love, Family. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Windy Moon, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)11 (+0) 18 (+4)18 (+4)
Skills Animal Handling +6, Intimidation +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp.


Social Check DCs


Darrow Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear red tank tops with tan pants. His tied-back hair is golden. His amber eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. Darrow was born on a far western forest where he grew up under the tutelage of his father, an expert Actor. He left for the west, certain he would find work there.

Motivation: Money/treasure.

Flaws: Ugly, Depressed, Fearful. Bonds: Rich, Immigrant. Occupation: Actor

Voice: French accent

Attributes [hide]

Darrow Wildheart, Male Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 17 (+3)10 (+0) 18 (+4)16 (+3)
Skills History +2, Survival +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 190 gp. Citrine (60 gp). Tiger eye turquoise (13 gp). Coral (150 gp).


Social Check DCs


Cockaby Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered quarterstaff and tarnished monstrous two handed axe as well. He keeps his blonde hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His mother raised him in a mountain cabin. Through the years after Cockaby was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Cockaby's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Nature. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Cockaby Lingenhall, Male Gnome Sorcerer 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp. White pearl (140 gp).


Social Check DCs


Ildrex Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man prefers to wear black clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized topaz on his right hand. His crest is rusty and very short. His red eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Ildrex grew up listening to his father's many stories. His father was a soldier and died while he was still young. Ildrex was left his father's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: To pay off his debts; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Adventurer, Military, Debt. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Ildrex Baharoosh, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)12 (+1) 17 (+3)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His fur is short and yellow. His eyes are blue and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: He was always a brilliant, if unscrupulous mind. When Dagger reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Military. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Dagger In the Wind, Male Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Agatha Blakeley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her white hair is cut jaggedly and amateurishly. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Agatha wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted arcane powers by her dying brother.

Motivation: She is currently in port desperately looking for someone to get her out; and she is greedy

Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Slave. Occupation: Sage

Voice: French accent

Attributes [hide]

Agatha Blakeley, Female Human Sorcerer 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 8 (-1)9 (-1)
Skills Intimidation +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp.


Social Check DCs


Odo Abram, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a worn and beaten armor. His hair, while still mostly auburn, has prominent grey streaks. This blue eyed northerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. Odo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Odo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is a bit of a kleptomaniac.

Ideals: Disciplined, Gifted. Bonds: Attractive, Rich, Criminal record. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Odo Abram, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)12 (+1) 16 (+3)9 (-1)
Skills Athletics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs

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