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NPC Generator

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Advanced [show]


John Hailey, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man wears a simple grey robe with brown stripes complete with hood. His chestnut hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.

History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Philantrophist, Fighting, Impeccable. Bonds: Criminal record. Occupation: Healer

Voice: Russian accent

Attributes [hide]

John Hailey, Male Human Sorcerer 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp.


Social Check DCs


Gerald Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin green vertical stripes and grey pants. He sports a flattop hair cut. He wears an eyepatch.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 8 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Flaws: Ugly. Bonds: Job, Adventurer, Immigrant, Poor. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Gerald Beitz, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)14 (+2) 8 (-1)8 (-1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Nella Clare, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she usually wears her white robe and has her morningstar always slung over her shoulder. Her golden hair is still thick. This violet eyed southerner is not easily forgotten.

Personality: Nella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Nella was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Butcher. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's looking for her big break

Ideals: Extrovert, Fighting. Bonds: Job, Immigrant, Adventurer. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Nella Clare, Female Half-Orc Sorcerer 1
Medium (4'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Terran, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp. Bloodstone (30 gp).


Social Check DCs


Alice Wheatley, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear grey clothing when she does not wear armor. She has wavy brown hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. She also hits on women, regardless of circumstances.

History: She was born blind and as such lacked many opportunities for work. She moved from fad to fad and when she turned 15 she discovered writing. She became a Glassblower soon after.

Motivation: Wants a kiss; and to pay off her debts

Ideals: Artistic. Flaws: Disease. Bonds: Job, Has a crush, Debt. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Alice Wheatley, Female Human Sorcerer 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 15 (+2)18 (+4)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp. 1 Simple lock.


Social Check DCs


Vadania Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Laborer does. She has a moderate pudge and is not very fit. She sports auburn long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is skeptical of what others tell her and is slow to trust.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Laborer. She became a Laborer soon after.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted, Entrepeneur. Flaws: Insane, Shy. Bonds: Job. Occupation: Laborer

Voice: French accent

Attributes [hide]

Vadania Conway, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Donella Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'4". She wears suspenders and tan workpants. Her shirt is red, and she wears a heavy tan leather apron most of the time. Her golden hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Gnomish conditions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Donella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Elven compassion.

Ideals: Fighting, Philantrophist. Flaws: Racist, Disease. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Donella Nopenstallen, Female Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)11 (+0) 9 (-1)8 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Vadania Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'0" and is well dressed, but even with her fine clothing she looks run-down. Her right hand appears badly burned and disfigured. Her black hair is lengthy. She has a tattooed face.

Personality: She is irascible and easily irritated. She is used to getting what she wants. In part because she is a meticulous planner.

History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vadania took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Vadania Cithreth, Female Elf Sorcerer 2
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Giselle Benson, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is still thick. Her half smiles and blue eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She invites people to come help in her community garden.

History: She was born at the edge of vast forest. Her mother took her hunting and taught her how to get in the mind of other creatures. She has built up a small fortune and can afford her own way.

Motivation: To get a good night's sleep; and she uses money and sex appeal to get what she needs

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Rich, Attractive, Nature. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Giselle Benson, Female Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +1, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Pelaios Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His chestnut hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He was granted psionic powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is content

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Pelaios Victory, Male Tiefling Sorcerer 1
Medium (6'6") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp.


Social Check DCs

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