Glim Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Carter. He carries a battered warhammer and tarnished greataxe as well. His hair, while still mostly silver, has prominent grey streaks. His gray eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Carter. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Glim was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He has since lost track of the people in his past.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and wants to open a new tavern
Ideals: Fighting, Gifted. Bonds: Job, Family, Immigrant, Enemies. Occupation: Carter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 pp.
Euron Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His hair is silver, silky, and of moderate length. His eyes are likewise silver. His teeth are white and perfect.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Euron was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Euron took refuge in the ruined castle and found the beat up hammer and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is currently in port desperately looking for someone to get him out; and wants his loneliness to end
Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Has a crush, Nature, Slave. Occupation: Spy
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Senteq Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long golden hair kept up in a rat tail. His thin eyebrows rest above his beady gray eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He got into the Masseuse business at a young age. A gifted student he started as a Cartwright, but he got bored and became a Masseuse. He then took over the family business and is one of the better Masseuse for hire.
Motivation: Expand his business.
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Masseuse
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Lavinia Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She wears tight fitting clothing which further accentuates her frame, and her gloved hand is found clutching a dagger. She wears a wide-brimmed hat to hide her balding. She has several tiny sapphire earrings on each ear.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is harsh and unforgiving.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure; and she's repulsed by the pc
Ideals: Passionate. Flaws: Antagonistic, Addict. Bonds: Attractive, Rich, Religious. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 400 gp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
Ivellios Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy blue suit. He keeps his long white hair kept up in a rat tail. He wears a mask on his face.
Personality: Ivellios speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Ivellios was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to work out more often; and meet up once more with his childhood friend
Ideals: Athletic, Impeccable. Bonds: Attractive, Poor, Military, Adventurer. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Mogg Royston, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is golden and curly. His violet eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Mogg grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's looking for his big break; and doesn't want to be a animal trainer and was forced into it by his family
Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1400 sp. 1 Darkwood Shield.
Moon Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man does not wear sleeves and tends to eschew shirts when he can avoid it, and a wedding ring on his right hand. He wears a top hat to hide his balding. His eyes are amber and catlike.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and wishes to resurrect an old love
Flaws: Antagonistic, Racist. Bonds: In love, Adventurer, Immigrant. Occupation: Priest
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 130 pp.
Bertram Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear flannel. His white hair is cut short. His hazel eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich western family. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: He is content; and money/treasure
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich, Nature. Occupation: Carpenter
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Fragrant Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'8". He wears a pastel vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a mace. His fur is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.
History: The child of northern immigrants he idolized his mother. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Persistence, Artistic. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Elven, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Azurite (4 gp).
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