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NPC Generator

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Advanced [show]


Hillanot Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, she is an attractive figure. She wears a simple green robe with white stripes complete with hood. Her bronze crest is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Hillanot and her spouse have recently divorced.

Motivation: Regain custody of her son; and she's repulsed by the pc

Ideals: Philantrophist, Professionalism, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Hillanot Turnuroth, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp. 1 Everburning torch.


Social Check DCs


Trag Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is knotted and matted. His eyes are brown and he is always smoking a pipe.

Personality: He has always had a great fascination with Tabaxi culture. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: The child of a Assassin, who enjoyed hunting, Trag was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and to reunite with his absent mother

Ideals: Artistic. Flaws: Racist. Bonds: Poor, Family, Nature. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trag Tyndall, Male Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)11 (+0) 15 (+2)7 (-2)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. Solid gold idol (200 gp). 1 Holy water.


Social Check DCs


Arumawann Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His hair is always cut to a buzz. He has violet eyes and a blue hat with a brown feather.

Personality: Calm and collected, he is a well trained Gardener. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Optimist. Flaws: Shy. Bonds: Job, Nature, Adventurer. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Arumawann Bafflestone, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)14 (+2) 18 (+4)11 (+0)
Skills Persuasion +2
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Hugh Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'8", this man very much looks the part of a Fletcher. He has done his best to style his brown hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Optimist. Flaws: Shy. Bonds: Job, Criminal record, Enemies. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Hugh Hildenman, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 10 (+0)18 (+4)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp.


Social Check DCs


Seven Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His fur is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich northern family. He helped his father out around the business and became quite the natural. After a long history of fighting, Seven and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and to be a bellfounder again

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Immigrant, Job. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Seven Of Ebony, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 270 gp.


Social Check DCs


Wrenn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a simple tan robe with yellow stripes complete with hood, he is not a threatening figure. His hair is black and very short. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.

History: Wrenn was born in the east. At a young age he loved to build and create. After coming to the age of reason, Wrenn took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: Wishes to resurrect an old love; and he feels kind of lost in life

Ideals: Persistence, Gifted. Flaws: Antagonistic, Selfish. Bonds: In love. Occupation: Navigator

Voice: French accent

Attributes [hide]

Wrenn Folkor, Male Gnome Sorcerer 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Andram Wit, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a green suit. He has dyed his greying brown hair a little too much giving a sharp brown color. His thin eyebrows rest above his beady gold eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Andram Wit, Male Tiefling Sorcerer 2
Medium (5'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 170 gp.


Social Check DCs


Eleanor Perry, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. Eleanor was born on a far eastern desert where she grew up under the tutelage of her father, an expert Guard. By chance she met her brother recently and the two have been together since.

Motivation: To unite with her brother; and she's looking for her big break

Flaws: Shy. Bonds: Military, Immigrant, Family, Adventurer. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Eleanor Perry, Female Human Sorcerer 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)16 (+3) 11 (+0)11 (+0)
Skills History +5, Performance +2
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 2000 cp.


Social Check DCs


Bagga Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of luck around his neck, and a club on his belt. His moppish auburn hair is in a traditional bowl cut. He has gleaming, smiling blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Family, Military. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Bagga Churchill, Male Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 380 gp. 1 Half-Plate.


Social Check DCs

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