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NPC Generator

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Advanced [show]


Thomas Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With a patchy silver beard and wild silver hair. He has gleaming, smiling brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Performer

Voice: Speaks with squeezed throat

Attributes [hide]

Thomas Goltorah, Male Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Bertram Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His eyes are likewise amber.

Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.

History: Born in the west to a Barkeep, Bertram learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Philantrophist, Logical. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Bertram Winterbourne, Male Human Sorcerer 2
Medium (6'4") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)8 (-1) 16 (+3)4 (-3)
Skills Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp.


Social Check DCs


Pearl High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a white poncho over her likewise colored trousers and shirt. Her white hair has been sun bleached extensively. She has violet eyes and a white hat with a blue feather.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Pearl grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and to clean up the streets

Flaws: Lazy. Bonds: Attractive, Adventurer, Guardian. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Pearl High-hill, Female Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)9 (-1) 10 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp.


Social Check DCs


Senteq Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears skinny pants and wears a tan and yellow robe with the hood down. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. When Senteq reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict, Impulsive. Bonds: Attractive, Military. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Senteq Bafflestone, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 11 (+0)6 (-2)
Skills Insight +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 10 pp. 4 Alchemist’s fire.


Social Check DCs


Nora Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear white pants and tee shirts. Her brown hair is lengthy. Her eyes are likewise violet.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is an amazing painter.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 16th year, her parents were killed by a illithids raid, leaving Nora alone in the world. After a stint in an orphanage, she was adopted. She was granted divine powers by her dying brother.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Enemies. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Nora Goldfound, Female Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp. Silver pearl (70 gp). 1 Masterwork Musical instrument.


Social Check DCs


Susannah Prescott, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a very tight haircut. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is lazy and tries to find solutions quickly.

History: Born in the north to a Tanner, Susannah learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against dire rats

Ideals: Persistence. Flaws: Ugly, Lazy. Bonds: Enemies, Job. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Susannah Prescott, Female Human Sorcerer 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Ahrim Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. He carries a battered scythe and tarnished lance as well. His hair is red, silky, and of moderate length. His eyes are white and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Ahrim studied abroad. After coming to the age of reason, Ahrim took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Family. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Ahrim Frailty, Male Tiefling Sorcerer 2
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 12 (+1)19 (+4)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 500 sp.


Social Check DCs


Valida Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear grey clothing when she does not wear armor. Her long golden hair reaches down to her waist. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She served in the navy to pay for her family's outstanding loans. She worked as a nervous Jeweler and found it very stressful. She has achieved small success as a Jeweler.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Athletic, Optimist. Flaws: Racist. Bonds: Enemies, Military, Job. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Valida Graybeard, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 7000 cp.


Social Check DCs


River Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear ponchos typically of a light brown in addition to tight pants, and is pretty ugly. His cinnamon fur has been sun bleached extensively. His blue eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a wizard, River was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and he's attracted to the pc

Ideals: Gifted. Flaws: Ugly. Bonds: Mentor, Rich, Has a crush. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

River Blossom, Male Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)10 (+0) 15 (+2)17 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 320 gp.


Social Check DCs

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