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NPC Generator

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Advanced [show]


Elaim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Elaim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: His spouse's relatives view him with great suspicion; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Enemies, Poor, Job, Family. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Elaim Goldfinder, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 19 (+4)12 (+1) 12 (+1)7 (-2)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 5000 cp.


Social Check DCs


River Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy beige fur. He wears a brown armored body suit, with a simple red line shooting up and back down. He has a hunchback. He has dyed his greying beige fur a little too much giving a sharp beige color. He has hazel eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, River studied abroad. After coming to the age of reason, River took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

River Of World, Male Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Druidic, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 300 sp.


Social Check DCs


Helgret Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a grey vest and prefers black and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her brown hair is greasy and uncared for. Her eyes are green and catlike.

Personality: She is a Carter first and foremost. She believes firmly that knowledge should be universal. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Carter, Helgret learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She has achieved small success as a Carter.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new carter responsibilities is difficult

Ideals: Joker. Flaws: Ugly. Bonds: Job, Religious. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Helgret Thrahak, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills History +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp.


Social Check DCs


Werydd Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She is perpetually draped in fineries, but all of this concealed by her earthly robes., and her gloved hand is found clutching a quarterstaff. Her white hair is lengthy. Her violet eyes have a joyful gleam in them most of the time.

Personality: Werydd hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Stableman for hire.

Motivation: She is unsatisfied with her job.

Ideals: Artistic. Bonds: Attractive, Military, Immigrant, Job. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Werydd Brazzik, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 8 (-1)7 (-2)
Skills Investigation +3, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1900 sp. 1 Bullseye lantern.


Social Check DCs


Jabbie Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly auburn, has prominent grey streaks. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Butcher in town.

History: He was born several months after his father was called into army service. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new butcher responsibilities is difficult

Bonds: Attractive, Slave, Job, Military, Adventurer, Debt. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Jabbie Rofferton, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 8 (-1)11 (+0) 9 (-1)16 (+3)
Skills Intimidation +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Nordak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and black robe with the hood down. His blonde hair is lengthy and is close to two feet long. His eyes are hazel and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: Nordak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Nature. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Nordak Ironfist, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp.


Social Check DCs


Koeth Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long silver hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic, Addict. Bonds: Religious, Mentor. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Koeth Cithreth, Male Elf Sorcerer 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal, Celestial
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Chalcedony (80 gp).


Social Check DCs


Anselm Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of pickaxes on his belt, each one with a sapphire on the hilt. His hair is greying and his face has many wrinkles. He has a dull look in his amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is a Succubi in disguise. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Fighting, Persistence. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Barclay, Male Human Sorcerer 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 10 pp. Solid gold idol (300 gp).


Social Check DCs


Oppah Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She dresses in collared shirts and wears a proper scarf over her head. Her whole body is exceptionally muscular. Her chestnut hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Oppah will drive conversation. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born a particularly ugly child, much to the horror of her parents. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She would like to get married and retire; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Oppah Wildwander, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)8 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs

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