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NPC Generator

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Advanced [show]


Ulfgar Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. His moppish auburn hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.

History: Ulfgar hails from a village terrorized by orcs. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Pacifist. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Enemies. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Ulfgar Lutgehr, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 16 (+3)10 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 350 gp.


Social Check DCs


Heather Yeardley, Female Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern woman is dressed in an above average manner. Her red hair is cut jaggedly and amateurishly. She has green eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also has developed a complete distrust of the Beggar profession.

History: She comes from a rich eastern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult.

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Rich. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Heather Yeardley, Female Human Sorcerer 2
Medium (5'1") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 sp.


Social Check DCs


Ulblyn Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. He carries with him a set of glaives on his belt, each one with a jet on the hilt. His long black hair reaches down to his waist. His skin is flawless and his amber eyes scan people very quickly.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Ulblyn was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: A deep hatred of illithids.

Ideals: Fighting. Bonds: Attractive, Enemies, Job, Military. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ulblyn Quickstep, Male Halfling Sorcerer 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. Tourmaline (120 gp). 1 Banded mail.


Social Check DCs


Warryn Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is black and very short. His blue eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He plays an instrument quite well.

History: Born in the west to a Sculptor, Warryn learned a great deal about his mother's area of expertise. When Warryn reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Sculptor soon after.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Selfish. Bonds: Job, Military. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Warryn Shadowcloak, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Gale In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. Her fur is cut close to her head. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Gale was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Gale's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to get laid; and she has a crush on the local detective

Ideals: Philantrophist, Gifted. Flaws: Addict, Antagonistic. Bonds: Has a crush. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Gale In the Wind, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Eida Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. She is physically well-built. Her tied-back hair is red. She has green eyes and a red hat with a yellow feather.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Eida was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Eida took refuge in the old dungeon and found the beat up shield and armor she uses now. She now owns her own business.

Motivation: She is not mentally stable, and does not behave rationally; and she's looking for her big break

Flaws: Greedy, Insane. Bonds: Adventurer, Job, Nature. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Eida Smoothhands, Female Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp.


Social Check DCs


Ea Charm, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. She has moderate length red hair. Her black eyes are slightly larger than normal.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Find a way to reverse the transformation of her sister; and meet up once more with her childhood friend

Ideals: Joker, Justice. Bonds: Immigrant, Adventurer, Family. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Ea Charm, Female Tiefling Sorcerer 1
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)5 (-3)
Skills Athletics +4, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Nora Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a whip on her belt. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her brown hair is kept up in a ponytail inside a broad hat. Her skin is flawless and her green eyes scan people very quickly.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She plays an instrument quite well.

History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal music training, and achieved minor success. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nora fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a crush on the local Engraver; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Cynical. Bonds: Attractive, Poor. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Nora Glanhig, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 11 (+0)4 (-3)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. 1 Small steel mirror. 1 Masterwork manacles.


Social Check DCs


Roge Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His blonde hair is cut short. He has gray eyes.

Personality: He acts crazy and hedonistic. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful slaver made him what he is. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he would like to get married and retire

Ideals: Persistence. Flaws: Hedonist. Bonds: Has a crush, Mentor, Criminal record. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Roge Kettlewhistle, Male Halfling Sorcerer 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. Red-brown spinel (90 gp). Bloodstone (20 gp). 1 Everburning torch. 2 Smokesticks.


Social Check DCs

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