Armara Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman has a large black mantle and cape that has been intricately interwoven into her white robe. Her blue hair is slicked back into a classic pompadour. Her red unseeing eyes seem to look past you.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to loving parents in a slum to the south. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Armara took refuge in the ruined castle and found the beat up club and armor she uses now. By chance she met her brother recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Optimist. Flaws: Disease. Bonds: Poor, Family, Nature. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 320 gp. 1 Average lock.
Rieta Compassion, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair, while still mostly black, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She speaks before she thinks and is too direct. Animals are drawn to her, and she is able to talk to them.
History: A powerful slaver made her what she is. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Rieta and her spouse have recently divorced.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Weaver
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Orthog Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His long black hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a very good compulsive liar and kleptomaniac.
History: Born to a Shepherd, his mother struggled to pay the bills. He moved out east to avoid the crime he committed. He has set out to sabotage the competition.
Motivation: He has decided he is irredeemable; and further expansion of business
Ideals: Optimist. Bonds: Criminal record, Poor, Job. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp.
Valanthe Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this woman is wearing a long, blue cloak. She has a very tight haircut. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Valanthe is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She enjoys reading and quiet.
History: She was born several months after her mother was called into army service. She dropped out of school before completing her studies. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Extrovert, Logical. Bonds: Adventurer, Military, In love. Occupation: Junk Dealer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
Antrara Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and is dressed in a clean green cloak covering her clean studded leather. She wears her silver crest down. Her face is scarred and worn.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to loving parents in a slum to the east. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a crush on the local Dilettante; and she wants revenge against giants
Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Mason
Voice: Slurs words
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 20000 cp.
Astar Talent, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He is typically in his Layabout uniform. His dark red hair is long and unkept. His eyes are likewise black. His teeth are yellowed and unaligned.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the north to a Layabout, Astar learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He struck the Layabout job and began his own company from there.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Layabout
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 26000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Fax Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears green painted combat armor at almost all times. He wears his bronze crest down. His red eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 5 years old his parents immigrated from the south. Like his mother and his sister before him, after school he went straight into learning to become a Unemployed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Unemployed
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 70 gp.
Pennie Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears suspenders and white workpants. Her shirt is blue, and she wears a heavy white leather apron most of the time. Her hair is brown and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She pushes her goals aggressively. She is also a coward if confronted.
History: Her father raised her in a mountain cabin. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Immigrant, Nature. Occupation: Seamstress
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 5000 cp. 1 Silk rope.
Broce Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'4" and dresses like a well dressed Merchant does. He has red hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Racist, Shy. Bonds: Job, Military. Occupation: Merchant
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 90 pp.
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Their contribution stands as a beacon of hope for all adventurers!