Halimath Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue feathered hat and blue clothes. He has a moderate pudge and is not very fit. He wears a feathered hat to hide his balding. His amber unseeing eyes seem to look past you.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of western immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Logical, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Server
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Giant, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Bloodstone (20 gp).
Dagnal Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears bulky grey painted plate armor. Her skin is fair and her fingers are delicate and long. Her red hair is cut short. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. As a young adult she joined a group advocating for an improvement in Dwarven conditions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She desires power and/or immortality; and to prove her worth to the world
Ideals: Persistence. Flaws: Antagonistic, Impulsive, Racist. Bonds: Adventurer. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp.
Emerald Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tattered old clothes. His cinnamon fur is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Detective
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. Coral (50 gp).
Chad Clifford, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long golden beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is harsh and unforgiving.
History: Chad was born with his father's beautiful face. He has had some formal painting training, and achieved minor success. He has since lost track of the people in his past.
Motivation: A rival would like him out of the picture; and doesn't want to be a mason and was forced into it by his family
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Mason
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp.
Travok Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He wears a top hat to hide his balding. He has a dull look in his amber eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a brothel owner, Travok was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Travok took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and to protect his home
Ideals: Joker, Gifted. Bonds: Rich, Mentor. Occupation: Fortune-teller
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Gildmak Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. His hair is always cut to a buzz. His blue eyes are slightly larger than normal.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a great chef.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He has never given up on his writing dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable, Gifted, Artistic. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Undercommon, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Darkwood Buckler.
Nutae Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly silver, has prominent grey streaks. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Joker, Artistic. Flaws: Shy, PTSD. Bonds: Attractive, Family. Occupation: Ruler
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 330 gp.
Sammal Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is dark red and curly. His red eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.
History: He was born to loving parents in a slum to the south. A gifted student he started as a Barrister, but he got bored and became a Interpreter. He struck the Interpreter job and began his own company from there.
Motivation: To be a Barrister again.
Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Poor, Job. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 14 (+2) | 8 (-1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp. Silver chalice with lapis lazuli gems (120 gp).
Einkil Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a grey small hat and grey clothes. He has a hunchback. His golden hair and beard is wavy and long. His eyes are a pleasant gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Einkil lived on a farm with his father, near the main road leading to a nearby town. In his 11th year, his parents were killed by a goblins raid, leaving Einkil alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To clean up the streets; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Family, Enemies, Guardian. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp.
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