Cairn Still, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he very much looks the part of a Farmer, and is pretty ugly. He has styled his chestnut hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Farmer
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. 1 Banded mail.
Mormo Glory, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his red hair in a flapper bob. He has silver eyes and a black hat with a blue feather.
Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Fisher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 300 gp.
Oolah Eastaughffe, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports a flattop hair cut. Her eyes are a pleasant amber.
Personality: Abrasive and pushy, she has a hard time making friends. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. She used her abilities to trick people and travel the world for free.
Motivation: She has passion for adventuring and risk; and seeks redemption
Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Nature, Criminal record, Adventurer. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Nora Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born a particularly ugly child, much to the horror of her parents. Her childhood dream was to be a Ruler, but she was a colossal failure. She now owns her own business.
Motivation: She is not mentally stable, and does not behave rationally; and expand her business
Ideals: Disciplined, Justice. Flaws: Ugly, Insane. Bonds: Job. Occupation: Adventurer
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 370 gp.
Adrie Netyoive, Female Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally well dressed albeit a few years behind the times. She wears a colorful flower in her golden hair. Her blue eyes peer out from beneath her feathered tan hat.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She never wears the same outfit twice, unless she absolutely has to.
History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adrie took refuge in the large cave and found the beat up sai and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is unsatisfied with her job; and seeks redemption
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Mentor, Nature. Occupation: Unemployed
Voice: Scratchy, weak
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 500 sp.
Radomir Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant hazel.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 10th year, his parents were killed by a orcs raid, leaving Radomir alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to raise his children well; and to reunite with his absent father
Flaws: Sensitive. Bonds: Poor, Family, Enemies, Adventurer. Occupation: Bookbinder
Voice: Loud with bravado
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Terran, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Dharg Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He is a Maurezhi in disguise. His mother was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg
Ideals: Athletic, Logical, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Right-Handed In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has black fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She has always had a great fascination with Dwarven culture. Animals are drawn to her, and she is able to talk to them.
History: Right-Handed was born with her mother's beautiful face. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She has been a successful dealer in antiques buying low and selling high.
Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion
Ideals: Gifted, Entrepeneur. Flaws: Racist. Bonds: Poor, Attractive. Occupation: Scribe
Voice: German accent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 280 gp. 1 Masterwork studded leather.
Great Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a robe, a symbol of her god around her neck, and a bastard sword on her belt. Her fur is short and beige. Her fierce green eyes like to dwell on things.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is able to fit into much smaller and tighter spaces than normal.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Server
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
