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NPC Generator

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Advanced [show]


Shamil Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her blonde hair is greasy and uncared for. Her eyes are violet.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Gardener, but she was a colossal failure. She has drifted from career to career and currently works as a Stableman.

Motivation: Retire the richest woman in the east; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Fearful, Mundane. Bonds: Poor, Job. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Shamil Wildwander, Female Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)5 (-3) 13 (+1)8 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 4000 cp. 1 Healer’s kit.


Social Check DCs


Boddynock Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and he perpetually has his mace ready. His auburn hair is smooth and relatively long. He has violet eyes.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He struck the Shoemaker job and began his own company from there.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Religious. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Boddynock Maekkelferce, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 14 (+2)7 (-2)
Skills Deception +0, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Oblar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized white coat. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Oblar Stoutman, Male Halfling Sorcerer 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)17 (+3) 14 (+2)17 (+3)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He carries with him a set of morningstars on his belt, each one with a sapphire on the hilt. His golden hair is matted, messy, and big. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: He was born to loving parents in a slum to the north. Cursed with unlife at a very young age, Charles has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Charles Horineth, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 17 (+3)12 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Undercommon, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 80 gp.


Social Check DCs


Gilthur Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear brown clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. He has a brown handlebar mustache and slicked back brown hair. He has amber eyes.

Personality: Eccentric and domineering, Gilthur will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Revenge; and he has passion for adventuring and risk

Ideals: Extrovert, Persistence. Flaws: Fearful. Bonds: Slave, Adventurer, Enemies. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Gilthur Bofdann, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 9 (-1)9 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 230 gp. Chrysoberyl (80 gp). Onyx (80 gp). Malachite (4 gp).


Social Check DCs


Raam Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is greying and his face has many wrinkles. His eyes are gold and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Ideals: Passionate, Professionalism. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Raam Ennui, Male Tiefling Sorcerer 2
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1900 sp. Alexandrite (600 gp). Tiger eye turquoise (4 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aline Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears violet leather gloves, a violet jacket, and tight pants. Beneath her clothing is a huge mess of scar tissue. She keeps her blonde hair in a flapper bob. Her eyes, though not visible through her cowl, are gray.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a Brewer, her father struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants to meet her childhood hero; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist, Justice. Bonds: Slave, Poor, Adventurer. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Aline Nailo, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)8 (-1) 10 (+0)8 (-1)
Skills Deception +1, Stealth +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Healer’s kit.


Social Check DCs


Ernest Garrick, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise green. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is used to getting what he wants. In part because he is a meticulous planner.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Professionalism, Gifted. Bonds: Rich, Attractive. Occupation: Bookbinder

Voice: Middle-eastern accent

Attributes [hide]

Ernest Garrick, Male Human Sorcerer 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Athletics +2, History +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp. Rhodochrosite (16 gp). 3 Thunderstones.


Social Check DCs


Three Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Slave Trader. His black fur is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Three grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.

Motivation: To get a good night's sleep; and expand his business

Flaws: Ugly, Sensitive, Antagonistic, Insomniac. Bonds: Adventurer, Job. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Three Wind, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)8 (-1) 15 (+2)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp.


Social Check DCs

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