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NPC Generator

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Advanced [show]


Tana Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This woman is renowned for her bright tan dresses and hats. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She is the product a well kept family trust fund and as such has never really known need. Tana was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tana decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Someone believes her a fraud; and she has decided she is irredeemable

Ideals: Artistic. Bonds: Rich, Nature, Criminal record, Adventurer, Enemies. Occupation: Soapmaker

Voice: Nasally tone

Attributes [hide]

Tana Loofollue, Female Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)8 (-1) 10 (+0)11 (+0)
Skills History +1, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Galinndan Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sailor does. He wears his silver hair up in a very large beehive style do. His eyes are a pleasant gray.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Sailor soon after.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature, Attractive. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Galinndan Blum, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp.


Social Check DCs


Pelt Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries swords. Her red fur is singed and shortened. She has a tattooed face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with a lost civilization.

History: She got into the Interpreter business at a young age. While studying, she fell in love. They married and had a daughter. She has dedicated herself to building a better kind of golem.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Job, In love. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Pelt Paws, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1500 sp.


Social Check DCs


Vonbin Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his violet robe, and he perpetually has his mace ready. His black hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vonbin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Vonbin Daraln, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 90 gp. 1 Buckler.


Social Check DCs


Reirak Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears bulky brown painted plate armor. His hair is always cut to a buzz. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He believes the world needs to unite to get rid of giants once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by giants. Reirak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He would like to get married and retire; and to settle down with his crush

Flaws: Ugly, Insane. Bonds: Enemies, Job, Has a crush. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

Reirak Thrahak, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Giant
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 290 gp.


Social Check DCs


Zepar Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He keeps his dark red hair in a pixie cut. He is baby faced.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Zepar was born on a far western plains where he grew up under the tutelage of his father, an expert Masseuse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Immigrant, Family. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Zepar Sympathy, Male Tiefling Sorcerer 1
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)7 (-2) 15 (+2)16 (+3)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp. Zircon (40 gp).


Social Check DCs


Sun Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Cartwright. His red fur is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sun is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Job, Military. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Sun Shore, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Smoky quartz (20 gp).


Social Check DCs


Silaqui Nailo, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many green ritualistic tattoos. She wears light armors faded through time and improper care. She wears a feathered hat to hide her balding. She has gleaming, smiling violet eyes.

Personality: She is happy with her job as a Bricklayer. She turns her eye from what people do, preferring to live and let live. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a Performer, her mother struggled to pay the bills. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now owns her own business.

Motivation: Sabotage a competitor.

Bonds: Job, Religious, Poor, Military. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Silaqui Nailo, Female Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)14 (+2) 7 (-2)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 8
Languages Common, Elven, Ignan, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Ranala Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. She is bristling with hidden weapons, mostly daggers and sais. Her chestnut hair is greasy and uncared for. She has gray eyes and a blue hat with a grey feather.

Personality: She acts crazy and hedonistic. She invites people to come help in her community garden.

History: Born in the west her family was never financially stable. Ranala was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ranala decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Knight kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Criminal record, Poor. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Ranala Gimlen, Female Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Draconic, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 50 gp.


Social Check DCs

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