Ortegar Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants. He carries a battered longbow and tarnished ceremonial dagger as well. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are hazel and beady.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Weaver and was forced into it by his family.
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Family, Nature. Occupation: Weaver
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1800 sp. 1 Half-Plate.
Torbera Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She prefers to wear grey clothing when she does not wear armor. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is skeptical of what others tell her and is slow to trust.
History: She was born in the north. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A need for knowledge about a nearby landmark; and she has decided she is irredeemable
Flaws: Shy. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Mason
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 cp. A pair of silk slippers encrusted with tiny pearls. (50 gp).
Hlin Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and carries nunchakus. Her hair is silver and curly. Her face is scarred and worn.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She cannot resist a sob story and will often dote over anyone who has one.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Cursed with unlife at a very young age, Hlin has worked very hard to control her curse. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich. Occupation: Scribe
Voice: Smooth and feminine
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp.
Smoking Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. He wears his cinnamon fur down. He wears an eyepatch.
Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.
History: He was born in the west. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Locksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 340 gp.
Rathkran Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. His brass crest is braided into rings. His eyes, though not visible through his cowl, are gold.
Personality: Eccentric and domineering, Rathkran will drive conversation. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Rathkran grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Glassblower.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.
Ideals: Extrovert. Bonds: Adventurer, Rich, Job. Occupation: Glassblower
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.
Nicor Despair, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered brown stockings, and he perpetually has his bow ready. His top hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are black.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of goblins once and for all.
History: Born to a Slave Trader, his father struggled to pay the bills. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in bow use. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Laborer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 70 gp.
Zûmug Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears silk and lounges about seductively. His hair, while still mostly silver, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, he prefers to meditate than take action. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and he uses money and sex appeal to get what he needs
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Body Guard
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp. Freshwater pearl (15 gp).
Elizabeth Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She is muscular with a powerful set of arms. She is bald on top and has large brown tufts of hair around her ears. Her eyes are likewise blue.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She uses divination through singing.
History: She was raised in a white middle class family as the only child. Her psionic abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.
Motivation: To end her boredom; and she is content
Ideals: Joker, Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Laborer
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Chain shirt.
Leaf In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'10" and muscular, this western woman wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her sai. Her long yellow fur is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: A deeply religious woman she believes everything happens for a reason. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Leaf was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. In the meantime she has taken over work as a Animal Trainer and occasionally as a mercenary.
Motivation: She has a rivalry with the Church that dominates her actions; and wants to open a new tavern
Ideals: Athletic. Bonds: Religious, Adventurer, Job. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp. 1 Masterwork Common Melee.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
